Full notes
Full Brawlerz Arena update
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What changed
- Balance
- UI and audio
- Gameplay
- Server
- Fixes
Brawlerz Arena changes
Build 86 A big cleanup update with some new gameplay features is upon us! We've disliked that even though there's three unique cars right now, gameplay between them all has been quite similar. So, we've addressed that :) The Boomer's secondary Mine has been replaced with a healing shield. It doesn't block any ballistics, but it heals any vehicle of the same team within its radius. Levelling up your secondary will increase the damage it repairs and its longevity. The AI has also been taught to camp, since Boomer's are not fantastic as fast scouting vehicles (they're heavy, they turn slow, they're slow, their weapons do not fire quickly), Boomer's will now set up in choice camping positions to protect the flag & goals. Additional Changes
Audio rebalancing and additional rocket effects.
Secondary weapon reloading & respawning prompts (UI)
Default respawn time in now 10 seconds
Quick Play will now attempt to join an existing game first (this is instant)
Warmup time defaults to 15 seconds for Quick Play
All game modes are now available from Quick Play
Additional sfx for Grenade
AI attempts to engage from further away to avoid as much rough'n'tumble
Boomer's steering has been tightened up
Bug Fixes
Split-screen team selection is now chooseable via button (bugfix, used to require mouse for all players)
Fix for weapon mounts on vehicles
Friendly fire from rockets & grenades fixed
Rocket will no longer injure the player who fired it
Fix for an unlockable item not working
Fixed damage readouts starting in centre of level for 1 frame
XP no longer acumulates when dead
Source
Changelog.gg summarizes and formats this update. How we read updates.
