In this update4
Full notes
Full Bravery Network Online update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Balance
- UI and audio
- Performance
Bravery Network Online changes
Our first content patch just dropped! In it you can finally recruit fan favourite Grace, as well as test your skills online in Ranked matchmaking! We hope you enjoy, and thank you so much for a fantastic launch week.
If you haven't yet, we ask you to consider joining our Discord! We have a warm and welcoming community that have all been doing an amazing job sharing strategies, organizing a tournament, setting up a wiki, and more! We'd love to see you there, if you're interested!
And now for detailed patch notes below!
VERSION 0.3236.b10cecde
New Features
Grace added to the game! Go to Lottie to meet her, but you may need to get to know some other characters first!
Ranked play added to the game! Head over to the stadium and see if you have what it takes to become the Bravest?
Critical Hits now have a juicy effect applied to them!
Announcements from GLOAM will now appear for tournaments, server maintenance and more!
Balance Changes
Hand Cannon changed to 80 POW
Topaz Locket now triggers AFTER Disruption Wave
Balanced now blocks other fighters from lowering stats
Round End now clears ALL your stat changes
Ambidextrous Claymore with Balm Locket will now clear the stat change in-between attacks
Vicious now deals minimum 30 damage
Tweaks
Zael's default Focus optimized
Relaxed matchmaking restrictions
Cherry's default colour scheme changed to Black Forest
The beginner fighters default colour schemes swapped
Feral's excited trigger is now more consistently activated
Damage type tutorial tweaked so Ferran doesn't have gripping
An attempted fix at Steam User Ticket error
Quit button now appears alongside some error messages
Molly's feelings tutorial sped up slightly
Wendel now needs the cafe unlocked first, before you can recruit him
Sway gain tweaked for Radney and story fights! (more to come!!)
Bug Fixes
BAD KEY for NPC captain plans nixed
Ferran's captain plan no longer has an edge-case that crashes battles
Alarm pendant should reveal (not super clear yet, but it's better)
Puzzle pendant should reveal (not super clear yet, but it's better)
Disruption Wave will still clear if taken out by Backlash or similar effects.
Impressionable will no longer throw an error for tagging out.
Coffee now clears bad stats (whoops!)
Captain Zael now gains charge by clearing SAD before attacking with a digital attack
Proxy's damage estimate fixed
Zael no longer creepily shows up behind Fel's vignette end
Source
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