Full notes
Full Brave Escape update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
Improvements
Improved the visuals and audio of the Ancient Cave exit.
Improved the visuals of the Glowing Depths exit.
Improved the visuals and audio of the Serpent’s Hollow exit, including some color balancing.
Improved the visuals and audio of the Glacial Falls exit, including the snow particles.
Bug Fixes
Fixed a bug where sounds fading out during level reloads were affected by the new listener position. Now, a new listener is used for the next level, while old sounds continue on their original listener until they finish fading out.
Fixed a bug where display settings were being applied twice during launch.
Fixed a bug where Floyd would continue to use the magnet if input was released inside Pause menu.
New Features
All exit levels (except
The Expanse
) will now speed up if you get ahead of the camera allowing you finish faster.
Localization
Added Korean translation! Thank you Jaehyeon Park.
Added Polish translation! Thank you Piotr "Viddaer" Samulik.
Level Changes
Glowing Depths - Level 8 (Casual Mode)
Modified Spikes.
Glowing Depths - Level 10 (Casual Mode)
Removed Moving Tiles.
Glowing Depths - Level 12 (Casual Mode)
Modified Ground Tiles.
Modified Falling Platforms.
Moai Chambers - Level 12 (Casual Mode)
Modified Flame Spitters.
Source
Changelog.gg summarizes and formats this update. How we read updates.
