Full notes
Full Brabatos update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
We wanted to take a moment to recap the project from the start.
This all began in 2023 with a simple question: what if we made a football game where, instead of kicking the ball, you throw the players?
That was the initial concept—and yeah, it looked rough. Here’s a short (and pretty awful) clip from the very first prototype. Steam post image
About a month later, things started to click. The visuals improved, and we added some basic AI, which finally made the game feel interesting to play. Steam post image
Fast forward to 2024. The core concept was locked in, and while learning the skills needed to pull it off, we ended up with a playable experience and a cast of characters we really like. Steam post image
We’re a two-person team, working at our own pace, and we’re very happy with how far the project has come so far. Our goal is to make something that’s as fun to play as it is to work on.
Here’s where the game stands today. Steam post image
For 2026
We’re fairly advanced on the campaign implementation. Right now, we’re rounding off the rough edges and adding content for the first stages.
Alongside that, we’re making visual improvements and continuing to polish the gameplay experience.
We’re also planning some limited playtests before March 2026. If you’re interested, you can join our Discord for updates.
Happy New Year — and thanks for following the project.
Source
Changelog.gg summarizes and formats this update. How we read updates.
