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Steam News19 May 20261mo ago

Achievements Unlocked!

Exciting news - the second update is here, and it brings with it the implementation of Steam Achievements! Put your skills to the test - can you unlock them all? Version 1.0.

In this update5

Full notes

Full Boyfiend & Ghoulfriend update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes3 additions7 changes0 removals
  • Gameplay
  • Maps
  • Fixes
  • Performance
  • UI and audio
addedFeatures44 Steam Achievements added!
changedGameplayReduced height of initial high-jump in first level
changedGameplaySlightly reduced player base jump height to fix instances where high jumping could invalidate puzzle solutions, but implemented a fix to help with certain heights that were unreachable at lower framerates
fixedGameplayFixed an issue that could cause certain buttons to be triggered by collectibles
fixedGameplayFixed an issue that caused the “Survivor” medal in the “Fire & Poison” stage to not be achieved correctly
changedGameplayAdjusted some moving platforms’ speed and collision settings

Boyfiend & Ghoulfriend changes

added44 Steam Achievements added!
changedReduced height of initial high-jump in first level
changedSlightly reduced player base jump height to fix instances where high jumping could invalidate puzzle solutions, but implemented a fix to help with certain heights that were unreachable at lower framerates
fixedFixed an issue that could cause certain buttons to be triggered by collectibles
fixedFixed an issue that caused the “Survivor” medal in the “Fire & Poison” stage to not be achieved correctly

Exciting news - the second update is here, and it brings with it the implementation of Steam Achievements! Put your skills to the test - can you unlock them all?

Version 1.0.2 Patch Notes

Features

  • 44 Steam Achievements added!

  • Now performs graphics autodetect upon first launch of the game

Gameplay

  • Reduced height of initial high-jump in first level

  • Slightly reduced player base jump height to fix instances where high jumping could invalidate puzzle solutions, but implemented a fix to help with certain heights that were unreachable at lower framerates

  • Fixed an issue that could cause certain buttons to be triggered by collectibles

  • Fixed an issue that caused the “Survivor” medal in the “Fire & Poison” stage to not be achieved correctly

  • Adjusted some moving platforms’ speed and collision settings

  • Fixed an issue where Ghoulfriend’s arm could pass through one of the dirt blocks in the “Zig Zag” stage

  • Adjusted location of some platforms and checkpoints in the “Swish & Flicker” stage

  • Added new puzzle elements to the “Emergence” stage

  • Slightly adjusted crouch behaviour and sensitivity when using a gamepad

  • Fixed an issue which caused intense flames to not reset correctly when respawning from checkpoints

Visuals & Interface

  • Stage name is now visible at the top of the Pause screen

  • Fixed an issue where the gamepad couldn’t navigate off the “recommended” button in the Options menu

  • Slightly adjusted some visual elements in the “Emergence” stage

  • Added a missing medal icon to the “Pumpkin Mill” stage

Audio

  • Fixed an issue that would cause two instances of the music to play when entering the second part of Ancient Ruins

Source

Steam News / 19 May 2026

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