Full notes
Full Bot Hunter update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Hunters!
What changed
- Gameplay
- Balance
Public Playtest was a big milestone in Bot Hunter journey and it lead us to even bigger one: Bot Hunter Demo. This time we were polishing the tiny details and now we are ready to release the demo for you!
The most notable changes we've made are:
Improving player weapon model (we've made it more detailed and contrasting)
Introducing player's armor that increases max HP and adds variation to player model
Making tutorials more readable and ordering them better
Improving death and beam up vfx
Fixing issue with light bleeding between rooms and stars being visible through tiny gaps between chunks
Fixing long-living bug that made player stuck in closed room without any enemy to kill
Fixing bug with hack panel being disabled after reentering the room
Rebalancing enemy HP and how much loot you gather
Oh! We kinda lied about tiny changes only. We've also added two new enemies TankBot and StormEye and new Weapon Module: Lightning.
And that's all in terms of changes. Now we're getting ready for the Next Fest. We can't wait to hear what you think about Demo.
Thank you all for being with us on this journey!
Source
Changelog.gg summarizes and formats this update. How we read updates.
