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Latest Bot Colony updates
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- Bot Colony
Progress on Bot Colony port to Unreal
The Bot Colony airport upper level looks nice and crisp in UE4. We brought our Ayame character from Intruder into the airport lower level to test porting animations from the Vision version (in the previous announcement,…
- Bot Colony
Bot Colony on the Unreal engine
As the Bot Colony original engine (Havok Vision) was discontinued, switching engine was mandatory in order to launch any new episodes. It just didn't make sense to us to make the big investment required for Riot and bey…
- Bot Colony
Bot Colony Major Update
Sorry it took so long! We’ve made some significant improvements. Please read KNOWN PROBLEMS - we need your feedback! We made the call to give you something NOW, even if not all the polish we wanted is there. NEW FEATURE…
- Bot Colony
Bot Colony Heads Up
To react to recent posts, Bot Colony is still being developed. I'll summarize the game history for those who are new to this Community, and say a few words about our future plans. WHERE ARE WE NOW AND HOW DID WE GET HER…
- Bot Colony
Update: Save improvements, Saved Games to be kept for 3 months
To improve realism and immersion, your conversations with various robots in Bot Colony are now saved as part of the observation database of robots and are accessible through question answering. You can ask what you told…
- Bot Colony
Patch to fix Speech-to-text instability
We've just found the source of occasional crashes and freezes occurring when Microsoft Cognitive Speech-to-text was used. We tested and couldn't reproduce the crashes, so it looks like the problem is fixed. For those of…
- Bot Colony
Major Update: Checkpoints everywhere, Big Brother unleashed, robot personalities, improved speech-to-text
Checkpoints everywhere You now have checkpoints in both Intruder and Arrival. When Saving your progress pops up in the top left corner, you’ve hit a checkpoint. If you EXIT TO DESKTOP and later return to the game, selec…
- Bot Colony
Major Update: Checkpoints everywhere, Big Brother unleashed, robot personalities, improved speech-to-text
Checkpoints everywhere You now have checkpoints in both Intruder and Arrival. When Saving your progress pops up in the top left corner, you’ve hit a checkpoint. If you EXIT TO DESKTOP and later return to the game, selec…
- Bot Colony
Major Update: Checkpoints everywhere, Big Brother unleashed, robot personalities, improved speech-to-text
This new update will be available December 2 at 2 PM EST, Ortwin [developer] will post under Discussions if available before Checkpoints everywhere You now have checkpoints in both Intruder and Arrival. When Saving your…
- Bot Colony
Major Update: Checkpoints everywhere, Big Brother unleashed, robot personalities, improved speech-to-text
This new update will be available December 2 at 2 PM EST, Ortwin [developer] will post under Discussions if available before Checkpoints everywhere You now have checkpoints in both Intruder and Arrival. When Saving your…
- Bot Colony
Scheduled downtime and news
North Side (our studio) is moving this weekend, and as we're hosting the game on our servers, we need to take them down for at least part of the weekend. Some time next week I hope we'll be able to release an update con…
- Bot Colony
Scheduled downtime and news
North Side (our studio) is moving this weekend, and as we're hosting the game on our servers, we need to take them down for at least part of the weekend. Some time next week I hope we'll be able to release an update con…
- Bot Colony
Patch: Robot commands now support clicking, here, this, there
Some players reported difficulties with commanding robots. Our goal is to make the interface intuitive, and get the robots to understand (legitimate) commands or queries that you say in your own words. We’re happy to br…
- Bot Colony
Patch: Robot commands now support clicking, here, this, there
Some players reported difficulties with commanding robots. Our goal is to make the interface intuitive, and get the robots to understand (legitimate) commands or queries that you say in your own words. We’re happy to br…
- Bot Colony
Patch: Last 2 achievements
To build on the last announcement - now all the 18 achievements are functional, which means you can now get Investigation Training and Clue Removal Training. IN THE SHORT TERM The feedback we received says the training…
- Bot Colony
Patch: Last 2 achievements
To build on the last announcement - now all the 18 achievements are functional, which means you can now get Investigation Training and Clue Removal Training. IN THE SHORT TERM The feedback we received says the training…

