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Steam News4 June 20179y ago

Patch 195: Tweaks and more bug fixes

It's been a while but here is a new patch which brings a couple of improvements. Next, I will begin working on DLC 2, so expect to see some new content soonish.

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  • Balance
fixedIt's been a while but here is a new patch which brings a couple of improvements. Next, I will begin working on DLC 2, so expect to see some new content soonish. :) - Laser and disintegrator beams now pass through ore crystals. - Increased the cost of the disintegrator charger module. - Editing a ship now forces a refresh of the skirmish mode ship list. - Repair bot and replicator conversion rates are now capped at 2x. - Fixed mini armor stacking with regular size armor. - Fixed PDPS calculation in relation to the explosive charge. - Fixed potentially buggy interaction between nano armor and aug module.

It's been a while but here is a new patch which brings a couple of improvements. Next, I will begin working on DLC 2, so expect to see some new content soonish. :) - Laser and disintegrator beams now pass through ore crystals. - Increased the cost of the disintegrator charger module. - Editing a ship now forces a refresh of the skirmish mode ship list. - Repair bot and replicator conversion rates are now capped at 2x. - Fixed mini armor stacking with regular size armor. - Fixed PDPS calculation in relation to the explosive charge. - Fixed potentially buggy interaction between nano armor and aug module.

Source

Steam News / 4 June 2017

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