Full notes
Full Boss Crushers update
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What changed
- Gameplay
- Balance
- Fixes
- Maps
- UI and audio
Boss Crushers changes
Hey everyone! Here is the list of fixes and changes Changes:
improved loot from boss chest
decreased rooms difficulty
trader. prices - random spell - 350 -> 250 - spell - 600 -> 400 - key - 450 -> 400 - heal - 450 -> 400 - big heal 700 -> 600
gold random box - 200 -> 100
sp talent - 2 -> 3
hp talent - 20 -> 30
start perks - manavampire 1% -> 8% - pyromancer 30% -> 50%
levelup perks - discipline. +sp - 2 -> 4 - soul absorber. +mana - 20 -> 15
spells - energy explosion. cd - 8 -> 5 - stun ray. delay 1 -> 0.2, duration 4 -> 3
Fixes:
current rooms are marked in blue
fixed online player status
fixed game freezing on golem boss in some situations
fixed map shifting when teleporting
fixed character's parameters updating while stats window is open
fixed armored beetle tried to shoot to a dead character
fixed bug with tooltips
fixed bug when in some situations, the blink spell moved the player too far
fixed infinity loading in some situations
Source
Changelog.gg summarizes and formats this update. How we read updates.
