Full notes
Full Borrowhelen update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
Borrowhelen 1.2.0 Changelog
Note: By updating to 1.2.0, you may not be able to load old save data.
Features
Added new voxels.
Test chamber implementation.
You can visit the test chamber by entering "gotest" in the console.
Engine Updates
Improved VOXELDEF from GZDoom 4.13.0.
Engine version updated to 1.2.0.
List of New Voxels
Barrel01mossy/old
Barrel02explosive
Brazier02Bronze/Iron
Chalkboard
GoalSignNormal
GoalSignSecret
Lamp03/bright
Lamp04/bright
Lantern01HangingS/M/L/XL
Lantern01brightHangingS/M/L/XL
Menu01
Pot04
Sign02
Sign03
Sign04
Sign06
Switch01
Switch02
Switch03
Switch04
Fixes
Updated the splash screen, credits, and welcome message in the console.
Fixed some class names.
Resolved sprite flickering before Cyclops' quake attack.
Adjusted the key relief's position in E2M4.
Additions/Improvements
Updated cliff textures in E3M6.
Modified sector heights for smoother gameplay in E3M6.
Enhanced the test chamber.
Added missing decorations to the test chamber.
Implemented condition checks for BCentaur (Centaur).
Source
Changelog.gg summarizes and formats this update. How we read updates.
