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Steam News7 December 20232y ago

v1.3 - Controller Support and Lots More!

Balance: - Damage limit (per hit, no multipliers) increased from 20 to 25 - Introduced a very sneaky mechanic to make no-powerup runs more feasible (no I won't tell you) 4th Floor Midboss - now has one shared health poo

Full notes

Full Boomeraxe update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix6 additions10 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
addedBalance: - Damage limit (per hit, no multipliers) increased from 20 to 25 - Introduced a very sneaky mechanic to make no-powerup runs more feasible (no I won't tell you) 4th Floor Midboss - now has one shared health pool - total health lowered from 2800 to 2000 3rd Floor Boss - radial turret rotation speeds adjusted
addedMeta Progression: - Replaced "Biggums" Runlockable with "Just Better" - Replaced "Loyal" Runlockable with "Coward" - Added Runlockable for "Big Hits" - Added Runlockable for "Pure Luck"
addedPowerups: - Powerup Window now reports when player can find an Enhanced Powerup - Added "Big Hits" - Added "Coward" - Added "Don't Judge" - Added "Glitchy" - Added "Grudge" - Added "Juggler" - Added "Just Better" - Added "Pure Luck" - Added "Spin to Win" - Added enhanced powerup: "Rigged" - Added enhanced powerup: "Spray, Pray" - Added enhanced powerup: "Super Touchy" - Buffed "Haymaker" ricochet damage from 2 to 3 - Buffed "Blender" spin damage from 1 to 2 - Changed "Biggums" to grant spin damage instead of ricochet damage - Changed "Flirtatious" effect to
changed+1 ricochet damage
changedChanged "Ricoddicted" effect to
changed+8 ricochet damage
Balance: - Damage limit (per hit, no multipliers)2025Balance: - Damage limit (per hit, no multipliers) increased, buff"Super Touchy" - Buffed "Haymaker" ricochet damage23"Super Touchy" - Buffed "Haymaker" ricochet damage increased, buff

Boomeraxe changes

addedBalance: - Damage limit (per hit, no multipliers) increased from 20 to 25 - Introduced a very sneaky mechanic to make no-powerup runs more feasible (no I won't tell you) 4th Floor Midboss - now has one shared health pool - total health lowered from 2800 to 2000 3rd Floor Boss - radial turret rotation speeds adjusted
addedMeta Progression: - Replaced "Biggums" Runlockable with "Just Better" - Replaced "Loyal" Runlockable with "Coward" - Added Runlockable for "Big Hits" - Added Runlockable for "Pure Luck"
addedPowerups: - Powerup Window now reports when player can find an Enhanced Powerup - Added "Big Hits" - Added "Coward" - Added "Don't Judge" - Added "Glitchy" - Added "Grudge" - Added "Juggler" - Added "Just Better" - Added "Pure Luck" - Added "Spin to Win" - Added enhanced powerup: "Rigged" - Added enhanced powerup: "Spray, Pray" - Added enhanced powerup: "Super Touchy" - Buffed "Haymaker" ricochet damage from 2 to 3 - Buffed "Blender" spin damage from 1 to 2 - Changed "Biggums" to grant spin damage instead of ricochet damage - Changed "Flirtatious" effect to
changed+1 ricochet damage
changedChanged "Ricoddicted" effect to

Balance: - Damage limit (per hit, no multipliers) increased from 20 to 25 - Introduced a very sneaky mechanic to make no-powerup runs more feasible (no I won't tell you) 4th Floor Midboss - now has one shared health pool - total health lowered from 2800 to 2000 3rd Floor Boss - radial turret rotation speeds adjusted

Meta Progression: - Replaced "Biggums" Runlockable with "Just Better"- Replaced "Loyal" Runlockable with "Coward"- Added Runlockable for "Big Hits"- Added Runlockable for "Pure Luck"

Powerups: - Powerup Window now reports when player can find an Enhanced Powerup - Added "Big Hits"- Added "Coward"- Added "Don't Judge"- Added "Glitchy"- Added "Grudge"- Added "Juggler"- Added "Just Better"- Added "Pure Luck"- Added "Spin to Win"- Added enhanced powerup: "Rigged"- Added enhanced powerup: "Spray, Pray"- Added enhanced powerup: "Super Touchy"- Buffed "Haymaker" ricochet damage from 2 to 3 - Buffed "Blender" spin damage from 1 to 2 - Changed "Biggums" to grant spin damage instead of ricochet damage - Changed "Flirtatious" effect to

  • Boomeraxe seeks 2 additional random targets

  • +1 ricochet damage

  • Changed "Ricoddicted" effect to

  • +8 ricochet damage

  • -4 spin damage

  • ricochets ignore the damage cap

  • Changed "Spincialist" effect to

  • -8 ricochet damage

  • +2 spin damage

  • deal spin damage 50% faster

  • Changed "Stand Back" effect from "your explosions deal 5x damage" to "+8 explosion damage" (this is mathematically identical to the previous effect under the same circumstances, but allows new explosion damage powerups like "Grudge" to not immediately break)

  • Changed recipe for "Way 2 Hot" to require "Hot Stuff" + "Loyal" - Moved "Biggums" to default powerup pool - Moved "Loyal" to default powerup pool

QoL: - Controllers are now fully supported - Can also now navigate menus with WASD/Arrows and Spacebar - Camera shake and slow motion are now toggleable via the menu - Made damage numbers slightly easier to read - Damage numbers are now colour coded per damage type - Added description of Melt mechanic to "Hot Stuff"- Pausing during a run now lists your current stats - Treasure, Powerup, and Reward rooms are now labelled accordingly

Misc: - Fixed some minor typos - Boomeraxe-in-ground no longer solid to prevent players getting trapped in corners - Training texts updated to react to control scheme - Game now notifies player when progress is saved

Plans for Next Update:

  • More powerups
  • Spend coins to reroll powerup options

Show stat screen and current powerup list beside powerup options window - Add an extended tutorial/practice floor to help new players adjust (without diluting the difficulty of the standard dungeon)

Source

Steam News / 7 December 2023

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