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Steam News4 August 20232y ago

Boomeraxe v1.2

Bug Fixes: - Fixed boss health bar visually overflowing at start of 2nd floor boss fight - Fixed rare crash if multiple enemies were killed during the same frame the 3rd floor boss was defeated - Fixed dying while leavi

Full notes

Full Boomeraxe update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change3 removals
  • Performance
  • Balance
  • Gameplay
  • Compatibility
fixedBug Fixes: - Fixed boss health bar visually overflowing at start of 2nd floor boss fight - Fixed rare crash if multiple enemies were killed during the same frame the 3rd floor boss was defeated - Fixed dying while leaving a room causing strange behaviour
removedBalance: 4th Floor Midboss - Dark Cassowary health reduced from 1000 to 800 3rd Floor Boss - Health reduced from 2000 to 1600 - Radial bullets now all rotate at same speed - Ants can no longer shoot while being launched from hill 2nd Floor Boss - Head health reduced from 900 to 750 Frill Lizard - Reduced dash speed from 10 to 8.5 - Increased spawn cost from 2 to 3 (you'll see fewer per room)
removedMeta Progression: - Runlockables no longer cost coins - Keepies prices adjusted - Coin rewards lowered from 50 each to 25 each - For clarity, changed description of a Keepy from "Helmets give +1 ricochet damage" to "Collecting helmets gives +1 ricochet damage"
changedPowerups: - Pierce now also grants +1 ricochet damage - Loyal now also grants +1 ricochet damage - Pausing during a run now lists your current powerups (if you have any) - Names of enhanced powerups are now coloured red for clarity (more changes to come to communicating this mechanic more clearly to the player) - Changed name of "Spin Specialist" to "Spincialist" (because you gotta)
addedAchievements: - Added "Keep the Change" - Added "One and One Makes Won"
removedMisc: - Game no longer launches in exclusive fullscreen by default, since this was causing issues with unfocusing the game process on linux via proton. - Changed an inaccurate screenshot on the store page
Balance: 4th Floor Midboss - Dark Cassowary health1000800Balance: 4th Floor Midboss - Dark Cassowary health decreased, nerf5 - Increased spawn cost235 - Increased spawn cost increased, buff

Boomeraxe changes

fixedBug Fixes: - Fixed boss health bar visually overflowing at start of 2nd floor boss fight - Fixed rare crash if multiple enemies were killed during the same frame the 3rd floor boss was defeated - Fixed dying while leaving a room causing strange behaviour
removedBalance: 4th Floor Midboss - Dark Cassowary health reduced from 1000 to 800 3rd Floor Boss - Health reduced from 2000 to 1600 - Radial bullets now all rotate at same speed - Ants can no longer shoot while being launched from hill 2nd Floor Boss - Head health reduced from 900 to 750 Frill Lizard - Reduced dash speed from 10 to 8.5 - Increased spawn cost from 2 to 3 (you'll see fewer per room)
removedMeta Progression: - Runlockables no longer cost coins - Keepies prices adjusted - Coin rewards lowered from 50 each to 25 each - For clarity, changed description of a Keepy from "Helmets give +1 ricochet damage" to "Collecting helmets gives +1 ricochet damage"
changedPowerups: - Pierce now also grants +1 ricochet damage - Loyal now also grants +1 ricochet damage - Pausing during a run now lists your current powerups (if you have any) - Names of enhanced powerups are now coloured red for clarity (more changes to come to communicating this mechanic more clearly to the player) - Changed name of "Spin Specialist" to "Spincialist" (because you gotta)
addedAchievements: - Added "Keep the Change" - Added "One and One Makes Won"

Bug Fixes: - Fixed boss health bar visually overflowing at start of 2nd floor boss fight - Fixed rare crash if multiple enemies were killed during the same frame the 3rd floor boss was defeated - Fixed dying while leaving a room causing strange behaviour

Balance: 4th Floor Midboss - Dark Cassowary health reduced from 1000 to 800 3rd Floor Boss - Health reduced from 2000 to 1600 - Radial bullets now all rotate at same speed - Ants can no longer shoot while being launched from hill 2nd Floor Boss - Head health reduced from 900 to 750 Frill Lizard - Reduced dash speed from 10 to 8.5 - Increased spawn cost from 2 to 3 (you'll see fewer per room)

Meta Progression:

  • Runlockables no longer cost coins
  • Keepies prices adjusted
  • Coin rewards lowered from 50 each to 25 each

For clarity, changed description of a Keepy from "Helmets give +1 ricochet damage" to "Collecting helmets gives +1 ricochet damage"

Powerups:

  • Pierce now also grants +1 ricochet damage
  • Loyal now also grants +1 ricochet damage

Pausing during a run now lists your current powerups (if you have any) - Names of enhanced powerups are now coloured red for clarity (more changes to come to communicating this mechanic more clearly to the player) - Changed name of "Spin Specialist" to "Spincialist" (because you gotta)

Achievements:

  • Added "Keep the Change"
  • Added "One and One Makes Won"

Misc: - Game no longer launches in exclusive fullscreen by default, since this was causing issues with unfocusing the game process on linux via proton. - Changed an inaccurate screenshot on the store page

Source

Steam News / 4 August 2023

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