In this update3
Full notes
Full Boomerang Fu update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
Boomerang Fu changes
This month's update comes with a bunch of balance tweaks and bug fixes that have been requested by the community. Want more chaos in your matches? Crank the power-up spawn rate to 2x and find out what happens when you read too many magical glowing recipe books.
Update 1.0.8 Patch Notes
NEW FEATURES:
Added adjustable power-up spawn rate to Modifiers menu
BALANCE TWEAKS:
Golden Boomerang: players don't cause slow mo effect unless they are holding the Golden Boomerang
Golden Boomerang: in matches with 2-3 players, players must hold the Golden Boomerang for longer to win
Players spawn in slightly faster at the start of each round when there are 5+ players in a match
BUG FIXES:
Fixed slow power-up spawn rate with default Modifiers
Fixed friendly fire making teammates' dead bodies disappear
Fixed auto-balance shield replacing earlier power-ups after collecting a 3rd power-up
Fixed pause menu freezing if opened during in the final second of a Golden Boomerang round
Stopped Boomerang trails disappearing after several matches are quit early on rare occasions
If you'd like ask questions, request features or report bugs for future updates, jump into the Steam Discussion or join our Discord community:
Source
Changelog.gg summarizes and formats this update. How we read updates.
