Full notes
Full Boomerang Fu update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Fixes
SELECT MAPS
We added a map selection menu to the Free For All and Team Up modes! Thanks to popular demand from our community, you can now choose your favourite maps and your selection gets saved for next time you play.
NEW MODIFIER
We added a "hide time" modifier for Hide & Seek mode. Adjust how long hiders have to hide before the seeker can open their eyes.
BUG FIXES
Fixed Remote Play Together crashing when friends join!
Fixed an AI bug when navigating the circle maze map
Fixed exploded players staying parented to moving floors in Golden Boomerang mode after respawning
Fixed pathfinding around teleportals on one of the maze levels
Removed circle maze map from Hide & Seek mode (because the moving circle was exploitable)
Allowed powerups to spawn if "bamboozled" is the only available powerup in the modifiers menu (why anybody would want to do this, I do not know ... but now you can if you want to!)
Source
Changelog.gg summarizes and formats this update. How we read updates.
