In this update5
Full notes
Full Boomerang Fu update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Fixes
Boomerang Fu changes
Thanks for a fantastic launch week, everyone! We're beyond excited that so many people have enjoyed slicing and dicing their friends with boomerangs already. We got some great feedback from the Boomerang Fu community, so here's a whole bunch of new options and languages by popular demand!
Update 1.0.6 Patch Notes
NEW OPTIONS:
Added Key Bindings menu to Options to let you configure custom keys. If you hate WASD + JKL, you’ll LOVE this!
Added an option to the Team Up menu to make all bots join Team Chill. Recreate your favourite Terminator movies by fighting a team of 5 hard mode bots all by yourself!
Added"disable slow mo"to Options menu. A lot of people requested this and I can only assume they thought Boomerang Fu wasn’t fast-paced enough.
Moved "save replay" folder from Desktop to My Documents due to popular demand. Apparently I’m the only one who mainly uses their Desktop as a gif storage facility. Who knew!
NEW LANGUAGES:
Added fan translations for:
Brazilian Portuguese Turkish Polish
Many thanks to our wonderful Discord community translators for their efforts!
BALANCE TWEAKS:
Power-ups spawn 20% less often per power-up already collected. This is to avoid big power-up stacks in the early game.
Power-ups spawn less often if fewer power-ups are enabled in Custom power-ups. This is to avoid everyone having the exact same stack early in the game.
Reduced the revive time in Team Up mode so it's a little easier to resurrect your fallen comrades
Players can now only steal a boomerang off a dead teammate’s body if the dead body is holding two boomerangs. This is to prevent you accidentally disarming your teammate while you're reviving them.
Rotated Big Island level a little to make it more aesthetically pleasing.
BUG FIXES:
Fixed the ironically broken “Ice Breaker” match award and achievement
Disabling Bamboozled power-up in custom power-ups menu actually disables it now
Fixed custom power-up selection getting mixed up in Golden Boomerang mode
Removed Dash Through Walls power-up in Golden Boomerang mode
Fixed players with Dash Through Walls be able to hide in garden beds in Pier and Temple levels
Fixed rare cases where one power-up could be collected by two people at once
Fixed z-fighting when milk and coffee get spilled in the same place. We fight with Boomerangs, not Zs.
D-pad on dual grip Joycons and Switch Pro Controller can now navigate the Lobby
Players with disconnected controllers now get kicked from the lobby
If you'd like ask questions, request features or report bugs for future updates, jump into the Steam Discussion or join our Discord community:
Source
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