HomeGamesUpdatesPricingMethodology
Steam News23 November 20232y ago

Sporeland

Sporeland Hello! I was working on an update! Various bug fixes, reworked how special projectiles move and added a new mushroom themed area with new monsters, abilities and objects. Here's how it looks. New monsters.

Full notes

Full Books of Grandura update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions0 changes0 removals
  • Gameplay
addedSporelandHello! I was working on an update! Various bug fixes, reworked how special projectiles move and added a new mushroom themed area with new monsters, abilities and objects.
addedSporelandNew monsters.
addedSporelandNew game objects as well.
addedInnate AbilitiesAdded innate abilities. These are abilities that trigger when attacked, on death or every turn. Some of these abilities can only be found on a specific unit. Slimes splitting into smaller slimes when killed is a good example of an on death innate ability.

Books of Grandura changes

addedHello! I was working on an update! Various bug fixes, reworked how special projectiles move and added a new mushroom themed area with new monsters, abilities and objects.
addedNew monsters.
addedNew game objects as well.
addedAdded innate abilities. These are abilities that trigger when attacked, on death or every turn. Some of these abilities can only be found on a specific unit. Slimes splitting into smaller slimes when killed is a good example of an on death innate ability.

Sporeland

Hello! I was working on an update! Various bug fixes, reworked how special projectiles move and added a new mushroom themed area with new monsters, abilities and objects.

Here's how it looks.

New monsters.

New game objects as well.

Innate Abilities

Added innate abilities. These are abilities that trigger when attacked, on death or every turn. Some of these abilities can only be found on a specific unit. Slimes splitting into smaller slimes when killed is a good example of an on death innate ability.

With the addition of innate abilities that happen every turn, projectiles that stop moving until the floor's turn now also move at the start of each battling unit's turn. This makes it more consistent and battles end faster.

Thank you have a nice day!

Source

Steam News / 23 November 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.