Repeated intro
What changed
0 fixes3 additions0 changes0 removals
addedIt's been a while since the last progress update and we are sorry it took us so long to write them. Matt opens a new era of regular updates with a lenghty blogpost on why making games takes so long and what is our current status. As I said it's lenghty but there are also concepts and renders from new projects sprinkled in there, so hopefully it will be a worthy click and read!
addedAnd here is a taste of these new images and concepts ːarchduckː
addedAs I mentioned this post ushers a new era - an era of montly dev updates from us. So see you soon!
Book of Demons changes
addedIt's been a while since the last progress update and we are sorry it took us so long to write them. Matt opens a new era of regular updates with a lenghty blogpost on why making games takes so long and what is our current status. As I said it's lenghty but there are also concepts and renders from new projects sprinkled in there, so hopefully it will be a worthy click and read!
addedAnd here is a taste of these new images and concepts ːarchduckː
addedAs I mentioned this post ushers a new era - an era of montly dev updates from us. So see you soon!
It's been a while since the last progress update and we are sorry it took us so long to write them. Matt opens a new era of regular updates with a lenghty blogpost on why making games takes so long and what is our current status. As I said it's lenghty but there are also concepts and renders from new projects sprinkled in there, so hopefully it will be a worthy click and read!
You can find the full post here, on our blog.
And here is a taste of these new images and concepts ːarchduckː
As I mentioned this post ushers a new era - an era of montly dev updates from us. So see you soon!
As always, Stay safe in paper dungeons! Konstanty