Hello everyone! As a part of the general backend modernization effort, we have reworked the launcher.
Full notes
Full Book of Demons update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
0 fixes1 addition5 changes0 removals
Gameplay
UI and audio
Store
Server
changedAs a part of the general backend modernization effort, we have reworked the launcher. Most of the changes are under the hood and affect the way games in the series will talk to each other, unlock avatars and show up in each other's launchers.
changedAvatar system changesSo there is more than meets the eye here, but what meets the eye is how the avatar system changed. As you might remember avatars were placed on a graph and unlocked with a meta score. This idea was cool but difficult to work with and, to be honest, a tad clunky visually.
changedAvatar system changesWhich is why we have reworked that system. Now each game can unlock an avatar according to its own rules and will inform other games that it did so. All avatars are now browsable in a neat list with descriptions visible all the time and not only in tooltips:
changedAvatar system changeshttps://store.steampowered.com/app/1201540/HELLCARD/
changedAvatar system changeshttps://store.steampowered.com/app/1196230/Book_of_Aliens/
addedAvatar system changesand consider joining us on our Discord server !
Book of Demons changes
changedAs a part of the general backend modernization effort, we have reworked the launcher. Most of the changes are under the hood and affect the way games in the series will talk to each other, unlock avatars and show up in each other's launchers.
changedSo there is more than meets the eye here, but what meets the eye is how the avatar system changed. As you might remember avatars were placed on a graph and unlocked with a meta score. This idea was cool but difficult to work with and, to be honest, a tad clunky visually.
changedWhich is why we have reworked that system. Now each game can unlock an avatar according to its own rules and will inform other games that it did so. All avatars are now browsable in a neat list with descriptions visible all the time and not only in tooltips:
As a part of the general backend modernization effort, we have reworked the launcher. Most of the changes are under the hood and affect the way games in the series will talk to each other, unlock avatars and show up in each other's launchers.
Avatar system changes
So there is more than meets the eye here, but what meets the eye is how the avatar system changed. As you might remember avatars were placed on a graph and unlocked with a meta score. This idea was cool but difficult to work with and, to be honest, a tad clunky visually.
Which is why we have reworked that system. Now each game can unlock an avatar according to its own rules and will inform other games that it did so. All avatars are now browsable in a neat list with descriptions visible all the time and not only in tooltips:
Looks much better, doesn't it?
There will also be an option to copy avatar in .png format to a folder, so it could be used online with ease. This option will be available on selected platforms that allow it (Steam does ).
Aside from that check out Hellcard and Book of Aliens if you somehow missed them ːarchduckː