HomeGamesUpdatesPricingMethodology
Steam News15 April 20262mo ago

1.08 Patch Notes

Hello, We would like to inform you about the BonfireSimulator 1.08 update. This update includes new systems, balance adjustments, and various bug fixes. For more details, please refer to the patch notes below.

Full notes

Full BonfireSimulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello,

What changed

3 fixes4 additions4 changes3 removals
  • Balance
  • Maps
  • Gameplay
  • Fixes
addedThis update includes new systems, balance adjustments, and various bug fixes.
changed1.08 Patch NotesThe food unlock system has been changed. Food is now unlocked upon clearing stages, and you can select up to three types of food before starting a session.
added1.08 Patch NotesA gold system has been added. Both embers and gold are now used as currencies for in-session purchases.
fixed1.08 Patch NotesGold is earned over time based on your in-game score, at a fixed rate per second.
removed1.08 Patch NotesThe camping upgrade system has been revamped. Gold is now used as the main currency, and the upgrade limit has been removed.
changed1.08 Patch NotesThe stew quality system has been simplified, and its effects have been adjusted.

We would like to inform you about the BonfireSimulator 1.08 update.

This update includes new systems, balance adjustments, and various bug fixes.

For more details, please refer to the patch notes below.

Steam post imageSteam post image

1.08 Patch Notes

The food unlock system has been changed. Food is now unlocked upon clearing stages, and you can select up to three types of food before starting a session.

A gold system has been added. Both embers and gold are now used as currencies for in-session purchases.

Gold is earned over time based on your in-game score, at a fixed rate per second.

The camping upgrade system has been revamped. Gold is now used as the main currency, and the upgrade limit has been removed.

The stew quality system has been simplified, and its effects have been adjusted.

The automatic acquisition of special abilities based on time/score progression during a session has been removed.

10 new abilities related to the new gold currency have been added.

Some underused abilities have been removed.

A system has been added where additional bonfire particles are generated when certain conditions are met.

Chopping trees now guarantees obtaining branches.

Hovering over a tree now displays its current state and growth progress.

The cooking time for sweet potatoes has been significantly reduced.

Frame drops in the Snowfield stage have been improved.

Some bugged objects have been fixed, and overall balance adjustments have been made.

An issue where certain abilities did not function correctly has been fixed.

Source

Steam News / 15 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.