Full notes
Full BonfireSimulator update
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Repeated intro
Hello everyone,
What changed
- Maps
- Fixes
- Events
- Gameplay
- Balance
We’re excited to share the BonfireSimulator 1.06 update with you!
This update introduces a new ranking system along with a brand-new stage. In addition, a major in-game bug—where fire failed to properly spread to logs—has been fixed, along with various other improvements and adjustments.
Please check the patch notes for full details.
Thank you for your continued support!
Steam post imageSteam post image
1.06 Patch Notes
A new stage, [Asteroid], has been added.
Ranking content has been introduced. You can now check stage-specific rankings from the main menu.
Stage composition has been adjusted. The [Coastline] stage has been removed from the roadmap.
Fixed an issue where fire did not spread to other fuel sources under certain conditions.
Several elements of the [City] stage have been adjusted, including survival balance and object placement.
During a session, a random event is now unlocked each time the campfire’s fire power level increases by 1.
Clear scores for all stages have been reduced.
The spawn probability of embers has been increased across all stages.
New tools, [Flower Pot] and [Lantern], have been added.
The hotkey for the axe has been changed.
The pause function has been removed.
The default position of marshmallows has been changed.
Upgrade costs for the log storage have been reduced.
Tree chopping health values have been adjusted according to difficulty.
Special abilities with little incentive have been revised, and new special abilities have been added.
Unity-chan has been added as a companion and can be summoned via a special ability.
The unlock timeline for ignition tools has been adjusted.
Values applied in the [Settings] menu are now saved.
Source
Changelog.gg summarizes and formats this update. How we read updates.
