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Steam News26 October 20241y ago

Bonesaw - Devil’s Patch Notes 01

To all my future Bonesaw victims (and survivors who still have enough fingers to play), Allow me to introduce myself, I am the Devil, the creator of this game.

Full notes

Full Bonesaw update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes5 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Fixes
addedAllow me to introduce myself, I am the Devil, the creator of this game. I have ordered my minions (the developers) to bring a first round of updates to Bonesaw. Here’s what they were forced to add in this recent update:
added[Added]
changed[Improved]
addedMy dev-slaves have added small metal pins at the center of each insert on the table where the blade appears to separate the two distinct target areas. The idea is to remove any confusion so players understand what hand is in danger and in which direction the saw might cut. The saw’s size and animations were also adjusted to better align with this new addition.
addedWhen the saw is activated for the first time after the bell is attacked, a new animation was implemented to the blade with a unique sound. The saw jerks in place and does a distinct mechanical noise. This implementation is to communicate that the saw never strikes during its first turn.
fixed[Fixed]

To all my future Bonesaw victims (and survivors who still have enough fingers to play),

Allow me to introduce myself, I am the Devil, the creator of this game. I have ordered my minions (the developers) to bring a first round of updates to Bonesaw. Here’s what they were forced to add in this recent update:

[Added]

  • The official Bonesaw rulebook has been placed on the upper-left corner of the table to allow players to access the rules in-game. I have also expanded the rulebook’s content, providing additional explanations and illustrated examples.

[Improved]

  • My dev-slaves have added small metal pins at the center of each insert on the table where the blade appears to separate the two distinct target areas. The idea is to remove any confusion so players understand what hand is in danger and in which direction the saw might cut. The saw’s size and animations were also adjusted to better align with this new addition.

  • When the saw is activated for the first time after the bell is attacked, a new animation was implemented to the blade with a unique sound. The saw jerks in place and does a distinct mechanical noise. This implementation is to communicate that the saw never strikes during its first turn.

[Fixed]

  • My minions fixed an issue where the small arrow-shaped lights on the table failed to reactivate when a hand was resurrected with the Resurrection power card.

  • A problem was resolved that allowed the Devil (me) to use chips more quickly than intended after activating the Stitch Finger power card (was it a bug, or was I cheating?).

  • Added missing french translations throughout the game for my future french victims I will play against.

The Devil

Version 0.14.0 Patch Notes

Source

Steam News / 26 October 2024

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