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Steam News29 October 20258mo ago

Patch v37.5

//misc changes - Necrotic Skirmishes - - Royal Causeway: This map will now spawn a Fanatical Brother boss at the 5 minute mark (instead of the usual elite enemy).

Full notes

Full Boneraiser Minions update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • Maps
changed//misc changes - Necrotic Skirmishes - - Royal Causeway: This map will now spawn a Fanatical Brother boss at the 5 minute mark (instead of the usual elite enemy). - Necrotic Skirmishes - Ominous Cathedral: The Shade High Wizard boss will now show up a minute later. - Necrotic Skirmishes - Unsanctified Crypt: The Shade Immortis Necarch boss will now show up a minute later. - Necrotic Skirmishes - Wizarding Library: The amount of enemies that spawn has been slightly reduced. The Wizarding Councilor boss will now show up a minute later. - Necrotic Skirmishes - Wizarding Councilor / High Wizard: The amount of projectiles they fire per attack has been reduced by 25%. - Cadaver Coffin contraption: You can now be a little further away to activate it. - Watering Can relic: When taken all Sorcery Archive contraptions will now gain a random spell if they didn't already have a spell.
changed//bug fixes - Hub - Choose Class: The gems for winning game modes was based on the currently selected class. - Hub - Choose Awakens Map screen: It was a bit scuffed when using full Mouse Support. - Psycho Possessed class - Boobroski Cultivation: The ghosts it creates were not despawning correctly. - Beast Whisperer class: When using the Mimicry Tears spell the Dryad minions weren't changing their colour correctly. - Flamey Waves spell: It was using the Ghostly Minions visibility setting (instead of the Ghostly Spells). - Wizarding Councilor enemy: Getting killed by its attacks would wrongly say you were killed by the High Wizard.

Boneraiser Minions changes

changed//misc changes - Necrotic Skirmishes - - Royal Causeway: This map will now spawn a Fanatical Brother boss at the 5 minute mark (instead of the usual elite enemy). - Necrotic Skirmishes - Ominous Cathedral: The Shade High Wizard boss will now show up a minute later. - Necrotic Skirmishes - Unsanctified Crypt: The Shade Immortis Necarch boss will now show up a minute later. - Necrotic Skirmishes - Wizarding Library: The amount of enemies that spawn has been slightly reduced. The Wizarding Councilor boss will now show up a minute later. - Necrotic Skirmishes - Wizarding Councilor / High Wizard: The amount of projectiles they fire per attack has been reduced by 25%. - Cadaver Coffin contraption: You can now be a little further away to activate it. - Watering Can relic: When taken all Sorcery Archive contraptions will now gain a random spell if they didn't already have a spell.
changed//bug fixes - Hub - Choose Class: The gems for winning game modes was based on the currently selected class. - Hub - Choose Awakens Map screen: It was a bit scuffed when using full Mouse Support. - Psycho Possessed class - Boobroski Cultivation: The ghosts it creates were not despawning correctly. - Beast Whisperer class: When using the Mimicry Tears spell the Dryad minions weren't changing their colour correctly. - Flamey Waves spell: It was using the Ghostly Minions visibility setting (instead of the Ghostly Spells). - Wizarding Councilor enemy: Getting killed by its attacks would wrongly say you were killed by the High Wizard.

//misc changes - Necrotic Skirmishes - - Royal Causeway: This map will now spawn a Fanatical Brother boss at the 5 minute mark (instead of the usual elite enemy). - Necrotic Skirmishes - Ominous Cathedral: The Shade High Wizard boss will now show up a minute later. - Necrotic Skirmishes - Unsanctified Crypt: The Shade Immortis Necarch boss will now show up a minute later. - Necrotic Skirmishes - Wizarding Library: The amount of enemies that spawn has been slightly reduced. The Wizarding Councilor boss will now show up a minute later. - Necrotic Skirmishes - Wizarding Councilor / High Wizard: The amount of projectiles they fire per attack has been reduced by 25%. - Cadaver Coffin contraption: You can now be a little further away to activate it. - Watering Can relic: When taken all Sorcery Archive contraptions will now gain a random spell if they didn't already have a spell.

//bug fixes - Hub - Choose Class: The gems for winning game modes was based on the currently selected class. - Hub - Choose Awakens Map screen: It was a bit scuffed when using full Mouse Support. - Psycho Possessed class - Boobroski Cultivation: The ghosts it creates were not despawning correctly. - Beast Whisperer class: When using the Mimicry Tears spell the Dryad minions weren't changing their colour correctly. - Flamey Waves spell: It was using the Ghostly Minions visibility setting (instead of the Ghostly Spells). - Wizarding Councilor enemy: Getting killed by its attacks would wrongly say you were killed by the High Wizard.

Source

Steam News / 29 October 2025

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