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Steam News5 June 20251y ago

Patch v36.15

//misc changes - A 1600x900 Screen Resolution option has been added. - When Sealing a minion that needs a Hero Soul Boneraise its Seal description text will now state this (so you don't think it's a bug when the Sealed

Full notes

Full Boneraiser Minions update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • Performance
changed//misc changes - A 1600x900 Screen Resolution option has been added. - When Sealing a minion that needs a Hero Soul Boneraise its Seal description text will now state this (so you don't think it's a bug when the Sealed minion doesn't show in the next regular Boneraise). - Hub - Class Heritage menu: You now change classes by moving to the edge of the menu (instead of the weird key combo press which doesn't show correctly when using non-english texts). - Mausoleum Awakens: Contraptions destroyed by the falling King will now be re-created when starting a new New Game Plus loop (instead of being replaced by an empty grave which makes it look like a bug). - Curse of Blindness: Enemies that are near the edge of the screen will now suffer from the Confusion status effect (so the Curse isn't all bad).
added//bug fixes - Settings - Controls - Mouse: Changing the assigned buttons was scuffed and could crash. - Settings - Visibility - Screen Saturation: When using the CRT screen effect the Saturation setting wasn't working. - Settings - Visibility - Player Health Bar: It could jiggle about when using the CRT screen effect. - Mausoleum Awakens - Accursed Cathedral map: Some blue parts of King Gigald weren't changing to the correct purple colour. - Mausoleum Awakens: Some parts of King Gigald weren't changing to the correct colour for special variants (eg Cursed). - Creative Plaything: Changing Class would freeze the game (the more minions you have the longer the freeze). - Creative Plaything: The New Game Plus text was being referred to as New Game Forever. - Boneraise Lore meta - Keepsake Key: It could choose a random Relic that the class already starts with (which meant you wouldn't get anything). - Hub: Deleting your Meta Progression then interacting with the Memory Skull could cause a crash. - Hub - Class Heritage menu: When using Full Mouse Support the Souls number was mis-aligned if you weren't hovering over an active part of the menu. - Slop Pot contraption: Its base floor decoration wasn't showing in some maps. - Beast Whisperer class: Some of its Tamed minions that bounce could suddenly change direction when in mid-air during its idling loop. - Impling Trapper / Volt Coiler / Joker Jester: Sealing it's Deamon upgrade would show it in the next normal Boneraise. - Tamed Bouncy Warble minion: It was using a small floor shadow sprite. - Bulok Rider / Ghoul enemy: Some of their colours weren't affected by colour palette swaps (eg Blessed). - Tinkerer's Toolbox relic: There was a chance of it not spawning a trap if you were stood near to a lot of terrain. - Spellious Spewious spell: There was a small chance of it giving spells that have been Banished. - Drain Boner spell: If you had a lot of minions then there was a chance it wouldn't find a Boner to drain.
added//translation file changes - Added IDs: ChooseItem_SealedNextSoul - Removed IDs: MnSet_Gen_Fullscaling, MnSet_Gen_Opt12, MnSet_Gen_Tip12, Status_Blind, MtCl_ChangeClass

Boneraiser Minions changes

changed//misc changes - A 1600x900 Screen Resolution option has been added. - When Sealing a minion that needs a Hero Soul Boneraise its Seal description text will now state this (so you don't think it's a bug when the Sealed minion doesn't show in the next regular Boneraise). - Hub - Class Heritage menu: You now change classes by moving to the edge of the menu (instead of the weird key combo press which doesn't show correctly when using non-english texts). - Mausoleum Awakens: Contraptions destroyed by the falling King will now be re-created when starting a new New Game Plus loop (instead of being replaced by an empty grave which makes it look like a bug). - Curse of Blindness: Enemies that are near the edge of the screen will now suffer from the Confusion status effect (so the Curse isn't all bad).
added//bug fixes - Settings - Controls - Mouse: Changing the assigned buttons was scuffed and could crash. - Settings - Visibility - Screen Saturation: When using the CRT screen effect the Saturation setting wasn't working. - Settings - Visibility - Player Health Bar: It could jiggle about when using the CRT screen effect. - Mausoleum Awakens - Accursed Cathedral map: Some blue parts of King Gigald weren't changing to the correct purple colour. - Mausoleum Awakens: Some parts of King Gigald weren't changing to the correct colour for special variants (eg Cursed). - Creative Plaything: Changing Class would freeze the game (the more minions you have the longer the freeze). - Creative Plaything: The New Game Plus text was being referred to as New Game Forever. - Boneraise Lore meta - Keepsake Key: It could choose a random Relic that the class already starts with (which meant you wouldn't get anything). - Hub: Deleting your Meta Progression then interacting with the Memory Skull could cause a crash. - Hub - Class Heritage menu: When using Full Mouse Support the Souls number was mis-aligned if you weren't hovering over an active part of the menu. - Slop Pot contraption: Its base floor decoration wasn't showing in some maps. - Beast Whisperer class: Some of its Tamed minions that bounce could suddenly change direction when in mid-air during its idling loop. - Impling Trapper / Volt Coiler / Joker Jester: Sealing it's Deamon upgrade would show it in the next normal Boneraise. - Tamed Bouncy Warble minion: It was using a small floor shadow sprite. - Bulok Rider / Ghoul enemy: Some of their colours weren't affected by colour palette swaps (eg Blessed). - Tinkerer's Toolbox relic: There was a chance of it not spawning a trap if you were stood near to a lot of terrain. - Spellious Spewious spell: There was a small chance of it giving spells that have been Banished. - Drain Boner spell: If you had a lot of minions then there was a chance it wouldn't find a Boner to drain.
added//translation file changes - Added IDs: ChooseItem_SealedNextSoul - Removed IDs: MnSet_Gen_Fullscaling, MnSet_Gen_Opt12, MnSet_Gen_Tip12, Status_Blind, MtCl_ChangeClass

//misc changes - A 1600x900 Screen Resolution option has been added. - When Sealing a minion that needs a Hero Soul Boneraise its Seal description text will now state this (so you don't think it's a bug when the Sealed minion doesn't show in the next regular Boneraise). - Hub - Class Heritage menu: You now change classes by moving to the edge of the menu (instead of the weird key combo press which doesn't show correctly when using non-english texts). - Mausoleum Awakens: Contraptions destroyed by the falling King will now be re-created when starting a new New Game Plus loop (instead of being replaced by an empty grave which makes it look like a bug). - Curse of Blindness: Enemies that are near the edge of the screen will now suffer from the Confusion status effect (so the Curse isn't all bad).

//bug fixes - Settings - Controls - Mouse: Changing the assigned buttons was scuffed and could crash. - Settings - Visibility - Screen Saturation: When using the CRT screen effect the Saturation setting wasn't working. - Settings - Visibility - Player Health Bar: It could jiggle about when using the CRT screen effect. - Mausoleum Awakens - Accursed Cathedral map: Some blue parts of King Gigald weren't changing to the correct purple colour. - Mausoleum Awakens: Some parts of King Gigald weren't changing to the correct colour for special variants (eg Cursed). - Creative Plaything: Changing Class would freeze the game (the more minions you have the longer the freeze). - Creative Plaything: The New Game Plus text was being referred to as New Game Forever. - Boneraise Lore meta - Keepsake Key: It could choose a random Relic that the class already starts with (which meant you wouldn't get anything). - Hub: Deleting your Meta Progression then interacting with the Memory Skull could cause a crash. - Hub - Class Heritage menu: When using Full Mouse Support the Souls number was mis-aligned if you weren't hovering over an active part of the menu. - Slop Pot contraption: Its base floor decoration wasn't showing in some maps. - Beast Whisperer class: Some of its Tamed minions that bounce could suddenly change direction when in mid-air during its idling loop. - Impling Trapper / Volt Coiler / Joker Jester: Sealing it's Deamon upgrade would show it in the next normal Boneraise. - Tamed Bouncy Warble minion: It was using a small floor shadow sprite. - Bulok Rider / Ghoul enemy: Some of their colours weren't affected by colour palette swaps (eg Blessed). - Tinkerer's Toolbox relic: There was a chance of it not spawning a trap if you were stood near to a lot of terrain. - Spellious Spewious spell: There was a small chance of it giving spells that have been Banished. - Drain Boner spell: If you had a lot of minions then there was a chance it wouldn't find a Boner to drain.

//translation file changes - Added IDs: ChooseItem_SealedNextSoul - Removed IDs: MnSet_Gen_Fullscaling, MnSet_Gen_Opt12, MnSet_Gen_Tip12, Status_Blind, MtCl_ChangeClass

Source

Steam News / 5 June 2025

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