Full notes
Full BOMB: Who let the dogfight? update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
- Compatibility
- Maps
- Fixes
BOMB: Who let the dogfight? changes
Hi, This is it ! The OSX version has landed ! Bring out the Champagne! WARNING: There still may be some issues with the OSX version. A known issue is that the game may not exit properly, a workaround is to press cmd + alt + esc and force the app to quit. If you have trouble please tell us about it in the support forum or send us an e-mail to support@lamoustache-studio.fr This patch is meant to be the last one before we get out of the early access. Of course, this doesn't imply we'll stop to improve the game or to add new features.
General
OSX Version !
Added a small altimeter to the HUD
Added a button "Next skin" on the aircraft selection menu. You can still change the skin using "up" and "down" keys
Cockpits
Added a cockpit for the Chikara CK50 Kani
Reworked the cockpit of the S.N.A.F Rorqual
Complete rewriting of gauges shaders, they are nicer now. You might need to remove the shaderCache.bin file
Fixed reflector sight's rendering for the Linux version
Multi-player
Major rebalancing of all aircraft
Added DM and TDM maps for the Tuscany environment
Bug-fix
Fixed a visual bug with the landing gears
Fixed a random crash
Fixed the Libelle tail control animation
The CK50 Cockpit:
Source
Changelog.gg summarizes and formats this update. How we read updates.
