Full notes
Full Boink update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey friends, Boink 2.0.0 is out right now! It is the first feature update since launch. I meant to have this update out way sooner but life can end up being a thing sometimes. Regardless, I hope the new features are enjoyed. See you in the next update!
What changed
- Gameplay
- Store
- UI and audio
- Balance
v2.0.0 Features
Kinetic Bouncer
Combo Bouncer
Build Mode added to Settings
Free Mouse
Grid Building
Smart Building
Visible Grid Lines added to Settings
Only During Build
Always On
Always Off
Ability to multi-purchase Cannon Upgrades
Including being able to hold down to upgrade
New Stat for Highest Collected amount
Changes
Level size extended to be more square-like
Adds game version number to Settings page
Right and Middle mouse clicks can now power the cannon
Selected Cannon highlight is now more obvious
Directional Bouncers now start with a random direction
Tooltip adjustments for bouncers and bouncer upgrades
Balance changes to account for new bouncers
Fixes
Accounts for a save load timing issue with cooldowns & the cooldown reduction upgrade
Rebirth progress bar will now switch back to green after max rebirth
Better input near level edge when setting page is open
Adjusts bouncer circle sprite to be more symmetrical
Converts Unity Logging to Serilog
Source
Changelog.gg summarizes and formats this update. How we read updates.
