Full notes
Full Boink update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey friends,
What changed
- Maps
- Store
- Gameplay
- UI and audio
- Balance
3.0.0 is here!
If you haven't already seen it, check out the preview page for more detailed information on some of the features in this update. Otherwise, enjoy the bullet point change log below.
Features
Quality of Life Features:
Ability to choose a starting level when building Bouncers
Ability to upgrade all bouncers on the map, or all bouncers of the same type
Ability to drag and select multiple bouncers for upgrading or moving
Ability to continue building after placing a bouncer
Particle effects on everything
More interesting Level Extensions when purchasing “Increase Level Size”
New Gamble Bouncer
Adjustable force amount on Directional Bouncers
Adds a new rebirth upgrade “Unlock New Bouncer”
Bouncers now do a random destroy effect when rebirthing
Adds a scroll bar to control the level camera
Adds tutorial-like text for clicking the cannon
Changes
Rebirthing is now based on Total Money Collected
Removes the 50 max rebirth cap
Moves the following bouncers to locked:
Combo
Reshot
Store
Kinetic
Directional
Scrolling Acceleration on large levels
Starting level size is now thinner and taller
All tooltips are now larger
Multi-Upgrade button on Upgrade UI now loops in both directions
Rebirthing now sets the multi-upgrade buttons to x1
Tons of balance changes
Fixes
Rebirth Upgrade Tooltip now updates correctly
Adjusted text formatting in stat page
Windows Task Manager Icon now scales correctly
An issue where the close button on stats page was getting blocked
Rebirthing now cancels building properly
Boink points are now formatted based on settings
Addresses an error when money strikes multiple bouncers in the same frame
Source
Changelog.gg summarizes and formats this update. How we read updates.
