Full notes
Full Boat Warfare update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Compatibility
- Balance
The conclusion to the Boat Warfare story is here at last! Let's hop into what's new and what's changed!
New Stuff:
added new chapter to the story including:
5 new levels
new enemies
new cutscenes
new boss battles
and more!
implemented speedrun mode for Chapter 5
added 5 new collectables to find
added 3 new achievements
Fixes:
fixed an issue with the enemy AI script not correctly searching for the player in Ch4 Lvl 3
fixed hit box on the collectable able to be hit when shooting
fixed some wording in several level descriptions
fixed an issue where the player boat trail was inconsistent
fixed an issue where player missiles were not always firing when button was pressed
fixed issue where after changing x and y camera speed and dying or resetting the level the value was not saved
fixed a missing hitbox on the static vent object
fixed an issue where the player could restart from the checkpoint if they had not yet reached it
fixed an issue where the game over UI and restart level UI were overlapping
fixed controller support
fixed an issue with retroactive level unlocks (no more free unlocking for you haha)
fixed an issue where the health drop would be stuck at an inaccessible height
fixed a gap in geometry on ch1 lvl1 left power area
fixed an issue in ch4 lvl4 where enemies got stuck on the wall inside the base at the end
fixed an issue where the player boat ejects a single shell on level start
fixed an issue where some enemies death objects were being destroyed as soon as they go below the water
cleaned / optimized a few scripts
optimized the player helicopter controller
optimized the enemy quad drone
optimized the enemy AI
removed some unused assets
Additional Changes:
changed text header in settings from sounds to audio
made a few minor tweaks to the visuals of the pause menu
changed the game over quit button to have the confirmation to prevent accidental loss of progress
added text to better show what speed you have your camera settings at
added some geometry to Ch4 Lvl4
increased the hitbox size for the wall power box
increased hitbox size for glacier heaters in ch2 lvl5
changed the display names for the different boats in the customization menu
added some ground decals to some levels to break up the gray
added new model for destroyed large oil tanks in ch1
increased the range of the explosion camera shake for several enemy destroyed objects
added some new geometry to ch1 lvl2
Phew that was a lot. There are still some things that I plan on changing a bit or fixing up so expect some more changes, like full controller support coming soon! And I MIGHT add something funny as an epiloge type mission you'll just have to wait and see! Thanks to everyone who has played through my silly game I can't wait to bring you all my next crazy BS!
Cheers!
Ty
Source
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