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Steam News30 September 20259mo ago

Boat Warfare Chapter 5 Released!

The conclusion to the Boat Warfare story is here at last! Let's hop into what's new and what's changed!

Full notes

Full Boat Warfare update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

16 fixes15 additions10 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
  • Compatibility
  • Balance
addedThe conclusion to the Boat Warfare story is here at last! Let's hop into what's new and what's changed!
addedNew Stuff:
addedadded new chapter to the story including:
added5 new levels
addednew enemies
addednew cutscenes

The conclusion to the Boat Warfare story is here at last! Let's hop into what's new and what's changed!

New Stuff:

  • added new chapter to the story including:

  • 5 new levels

  • new enemies

  • new cutscenes

  • new boss battles

  • and more!

  • implemented speedrun mode for Chapter 5

  • added 5 new collectables to find

  • added 3 new achievements

Fixes:

  • fixed an issue with the enemy AI script not correctly searching for the player in Ch4 Lvl 3

  • fixed hit box on the collectable able to be hit when shooting

  • fixed some wording in several level descriptions

  • fixed an issue where the player boat trail was inconsistent

  • fixed an issue where player missiles were not always firing when button was pressed

  • fixed issue where after changing x and y camera speed and dying or resetting the level the value was not saved

  • fixed a missing hitbox on the static vent object

  • fixed an issue where the player could restart from the checkpoint if they had not yet reached it

  • fixed an issue where the game over UI and restart level UI were overlapping

  • fixed controller support

  • fixed an issue with retroactive level unlocks (no more free unlocking for you haha)

  • fixed an issue where the health drop would be stuck at an inaccessible height

  • fixed a gap in geometry on ch1 lvl1 left power area

  • fixed an issue in ch4 lvl4 where enemies got stuck on the wall inside the base at the end

  • fixed an issue where the player boat ejects a single shell on level start

  • fixed an issue where some enemies death objects were being destroyed as soon as they go below the water

  • cleaned / optimized a few scripts

  • optimized the player helicopter controller

  • optimized the enemy quad drone

  • optimized the enemy AI

  • removed some unused assets

Additional Changes:

  • changed text header in settings from sounds to audio

  • made a few minor tweaks to the visuals of the pause menu

  • changed the game over quit button to have the confirmation to prevent accidental loss of progress

  • added text to better show what speed you have your camera settings at

  • added some geometry to Ch4 Lvl4

  • increased the hitbox size for the wall power box

  • increased hitbox size for glacier heaters in ch2 lvl5

  • changed the display names for the different boats in the customization menu

  • added some ground decals to some levels to break up the gray

  • added new model for destroyed large oil tanks in ch1

  • increased the range of the explosion camera shake for several enemy destroyed objects

  • added some new geometry to ch1 lvl2

Phew that was a lot. There are still some things that I plan on changing a bit or fixing up so expect some more changes, like full controller support coming soon! And I MIGHT add something funny as an epiloge type mission you'll just have to wait and see! Thanks to everyone who has played through my silly game I can't wait to bring you all my next crazy BS!

Cheers!

  • Ty

Source

Steam News / 30 September 2025

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