Full notes
Full Board Games VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- UI and audio
- Compatibility
- Performance
- Fixes
Board Games VR changes
A new version of Board Games VR has just been released to the Steam store.
This release comes with huge improvements to the default scenery as well as bug fixes and other improvements.
Most of the game has been re-written and reconfigured from ground up to support all available VR headsets in the market as well as their controllers.
If you stay long enough in the game (around 1 hour), you may notice how dynamic the environment really is.
Visit artArmin Patreon page for more updates and behind the scenes.
Please use the menu button on your controller to show/hide the game menu.
What's new
New: Rotation support on the controllers during teleportation
New: Supports both joysticks and trackpads on controllers (Valve Index, Oculus and Windows MR)
New: Difficulty Level selection in the main menu
New: The default environment scenery (more updates will come in future releases)
New: Dynamic weather environment (the Sun, clouds, starts at night, the moon, etc.)
New: The Void (environment)
New: Physical game boxes in the library instead of main menu
- NewController interaction system to support all available controllers in the market
Update: Redesigned the main menu
Update: The default environment scenery
Update: Sound and Visual Effects
Update: Texture resolution and quality
Update: Light and shadows issues
Update: Re-spawning objects
- UpdateDecreased CPU and GPU usage for rendering objects and effects
Fixed: When loading DLC, sometimes the game hangs at the start
Fixed: Touchpad on the Valve Index controllers allows the player to teleport
Fixed: Physics issues between UI and intractable objects
Fixed: Teleportation bug where the user could continuously teleport far far away from the scenery
Known issues
The hand models and interactions are disabled in this build (will enable them again once the custom interactions are fully implemented)
Unable to pick up checker pieces with the pinch gesture
Settings are not synced on the Steam cloud
The achievements in the game do not appear on Steam
Multiplayer lobby on Steam fails to connect most of the time (multiplayer feature is currently disabled)
Backgammon board triangles are not correctly positioned
Checkers/Chess board material reflection is too high
King checker piece indication glow is not always visible to the user
When rolling a dice, the SFX is not audiable!
When picking up and moving checker pieces the SFX is not audiable!
When picking up and moving checker pieces the SFX is not audiable!
If you encounter any issues, please let us know in the Discussions page.
Thank you for playing the game and your continuous support.
Armin
Patreon: https://patreon.com/artarmin
Source
Changelog.gg summarizes and formats this update. How we read updates.
