Full notes
Full Board Games VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Compatibility
- Gameplay
- Fixes
Board Games VR changes
A new version of Board Games VR has just been released to the Steam store. This release comes with huge improvements and bug fixes under the hood as well as major scenery and visual improvements. Visit artArmin Patreon page for more updates and behind the scenes. Please use the menu button on your controller to show/hide the game menu.
What's new
Added basic support for Valve Index controllers
Added basic support for Windows MR headsets
Added basic support for Oculus PC headsets
New: Settings tab in main menu
New: Settings option: Adjustable music volume
New: Settings option: Adjustable table height
New: Radio in the room for music playback
New: Default room scenery
New: Room objects, materials and textures
Update: Texture resolution and quality
Update: Light and shadows
Update: Grabbing objects is now done using the palm of the hand (grip button) on the controllers
Update: Picking up checker pieces uses the pinch gesture with index finger (trigger button) on the controllers
Update: The weight of each object according to what they represent when picking them up and/or throwing them around
- UpdateRemoved the need for a button to finish a turn or roll a dice
Fixed: Occasionally players could not pick up a checker piece from the board
Fixed: The spheres (fingers) are too solid and distracting when closer to the eyes
Fixed: Object collisions with the shelf
Fixed: A player holding a checker piece, accidentally dropping the piece in the wrong place when hand collided with the board
Fixed: When picking up an object, it is not picked up from the point the player is grabbing it
Fixed: Random frame rate drops when playing the game for long period
Fixed: Oculus headset does not work with the game
Fixed: Oculus controller menu does not show the menu
Fixed: When the player or computer turn is finished, the game incorrectly indicates the turn is not finished yet (for a few seconds).
Fixed: Confetti textures when player wins a game
Fixed: Menu list items are not readable
Fixed: Guide poster font is not readable in VR
Fixed: Sometimes game does not show as "Running" in Steam client
Fixed: Often, the sound effects and music, are not emitted where the object is emitting them from
Fixed: After selecting an item from the menu, the menu does not disappear
Fixed: Checkers game has no dice, but it still shows dice numbers
Known issues
The dice SFX is not audible
The hand models are not always rendered
Touchpad on the Valve Index controllers allows the player to teleport
Joysticks on controllers (Valve Index, Oculus and Windows MR) do not allow player to select face orientation If you encounter any issues, please let us know in the Discussions page. Thank you for playing the game and your continuous support. Armin Patreon: https://patreon.com/artarmin
Source
Changelog.gg summarizes and formats this update. How we read updates.
