Patch 0.7.1.11, Share parks and superprops / Beta version uploaded
Hi Riders! After a few days following a good rhythm of work, we present the progress of this week. Thanks again for the feedback you are giving us about the changes we make, we hope you enjoy this new update.
In this update5
Full notes
Full BMX The Game update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix2 additions0 changes0 removals
Compatibility
UI and audio
addedHi Riders!After a few days following a good rhythm of work , we present the progress of this week. Thanks again for the feedback you are giving us about the changes we make, we hope you enjoy this new update. Remember to completely close Steam and open it again so that the update appears and it is done correctly. Next week we will return to the fray with more advances and more improvements. On the other hand, we also upload a version in the Beta branch for those of you who want to test some game physics changes that we have made and that are still in test . We do not know if they will enter for the next patch, but we would appreciate all the feedback on that version. To access, you must right-click BMX The Game on the Steam Library and then go to Properties / Betas and change the branch to “ Beta ”. To give us feedback, remember to use our Discord in the corresponding channels of the Feedback Category . Through social networks, we also read feedback, but it will be faster for us to read if it is on Discord. Here are the changes we have made this week. We hope you enjoy them, listen…
fixedChanges and improvements:An issue with some rigid bodies has been fixed. • Adapted some UVs from parts of the park editor. • The Tabletop works for both sides. • “Multiverse travelling” bug fixed. • Performance improvements in indoor areas. • Fixed bug with scene loads. • Fixed problems when you fell on the road with cars. • Option to disable decals in the Options menu. • Improvements in the lighting system. • Adjustments in graphics options for better performance. • Added ambient sound in the city. • Pedal in manual backwards. • The size of the user side banner has been reduced. • Dozens of small adjustments to objects and gameplay.
addedFor the Beta that is available to test, you can find the following changes:Adjustment and smoother fast transitions. • New model of shock absorption. • Simplified trick gestures. • Much faster and more direct tricks reading system. • Improvements in vertical aerials. • Bunny force adjustments. • Pothole absorption improvements. • Left joystick controls the generic weight (forward-backwards). • Adjustment of inertia in backward. • It is more difficult to fall from impacts. • Lots of small tweaks to variables, animations, and more. Thanks and more to come! Barspin Studios Team
BMX The Game changes
addedAfter a few days following a good rhythm of work , we present the progress of this week. Thanks again for the feedback you are giving us about the changes we make, we hope you enjoy this new update. Remember to completely close Steam and open it again so that the update appears and it is done correctly. Next week we will return to the fray with more advances and more improvements. On the other hand, we also upload a version in the Beta branch for those of you who want to test some game physics changes that we have made and that are still in test . We do not know if they will enter for the next patch, but we would appreciate all the feedback on that version. To access, you must right-click BMX The Game on the Steam Library and then go to Properties / Betas and change the branch to “ Beta ”. To give us feedback, remember to use our Discord in the corresponding channels of the Feedback Category . Through social networks, we also read feedback, but it will be faster for us to read if it is on Discord. Here are the changes we have made this week. We hope you enjoy them, listen…
fixedAn issue with some rigid bodies has been fixed. • Adapted some UVs from parts of the park editor. • The Tabletop works for both sides. • “Multiverse travelling” bug fixed. • Performance improvements in indoor areas. • Fixed bug with scene loads. • Fixed problems when you fell on the road with cars. • Option to disable decals in the Options menu. • Improvements in the lighting system. • Adjustments in graphics options for better performance. • Added ambient sound in the city. • Pedal in manual backwards. • The size of the user side banner has been reduced. • Dozens of small adjustments to objects and gameplay.
addedAdjustment and smoother fast transitions. • New model of shock absorption. • Simplified trick gestures. • Much faster and more direct tricks reading system. • Improvements in vertical aerials. • Bunny force adjustments. • Pothole absorption improvements. • Left joystick controls the generic weight (forward-backwards). • Adjustment of inertia in backward. • It is more difficult to fall from impacts. • Lots of small tweaks to variables, animations, and more. Thanks and more to come! Barspin Studios Team
Hi Riders!
After a few days following a good rhythm of work, we present the progress of this week. Thanks again for the feedback you are giving us about the changes we make, we hope you enjoy this new update. Remember to completely close Steam and open it again so that the update appears and it is done correctly. Next week we will return to the fray with more advances and more improvements. On the other hand, we also upload a version in the Beta branch for those of you who want to test some game physics changes that we have made and that are still in test. We do not know if they will enter for the next patch, but we would appreciate all the feedback on that version. To access, you must right-click BMX The Game on the Steam Library and then go to Properties / Betas and change the branch to “ Beta ”. To give us feedback, remember to use our Discord in the corresponding channels of the Feedback Category. Through social networks, we also read feedback, but it will be faster for us to read if it is on Discord. Here are the changes we have made this week. We hope you enjoy them, listen…
The graphical issue with AMD graphics showing black parts at some points has been fixed. Now it should work without problems on this type of GPUs. New feature: parks created by the community and superprops can be shared directly through the game!
Changes and improvements:
An issue with some rigid bodies has been fixed. • Adapted some UVs from parts of the park editor. • The Tabletop works for both sides. • “Multiverse travelling” bug fixed. • Performance improvements in indoor areas. • Fixed bug with scene loads. • Fixed problems when you fell on the road with cars. • Option to disable decals in the Options menu. • Improvements in the lighting system. • Adjustments in graphics options for better performance. • Added ambient sound in the city. • Pedal in manual backwards. • The size of the user side banner has been reduced. • Dozens of small adjustments to objects and gameplay.
For the Beta that is available to test, you can find the following changes:
Adjustment and smoother fast transitions. • New model of shock absorption. • Simplified trick gestures. • Much faster and more direct tricks reading system. • Improvements in vertical aerials. • Bunny force adjustments. • Pothole absorption improvements. • Left joystick controls the generic weight (forward-backwards). • Adjustment of inertia in backward. • It is more difficult to fall from impacts. • Lots of small tweaks to variables, animations, and more. Thanks and more to come! Barspin Studios Team