Full notes
Full Blueman update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
Based on your feedback, we made a number of adjustments to make the gameplay clearer and more intuitive.
Here’s what we changed:
Reduced the sound volume on Floor 7 (sorry about that…)
Made the method for obtaining the alternate ending on Level 8 more obvious.
Disabled the error board in the places where it isn’t needed.
Simplified and clarified Levels 2 and 3.
Removed stamina consumption on Level 4.
Made Level 7 a bit easier so its difficulty better matches the rest of the game.
Plus various small fixes. Please keep sharing your feedback — we’re happy to include it in future updates!
Thank you for your support!
Sincerely, Vladislava Game Designer at Ankoku :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
