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Steam News26 April 20206y ago

Weekly Update 1

First Weekly Update Breakdown: *Objectives Menu now loading correctly with selected objective turning yellow. *Objectives reload when player spawns. *Objectives turn to Completed Status in Menu when Completed.

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Full Blue Time update

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What changed

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  • Balance
changedFirst Weekly Update Breakdown: *Objectives Menu now loading correctly with selected objective turning yellow. *Objectives reload when player spawns. *Objectives turn to Completed Status in Menu when Completed. *Added extra text to sections in Tutorial level *Target Practice shooting of targets added to Tutorial Area. *Time Slow Mechanic added and explained in Tutorial Area. *Tutorial Area has demonstration A.I robot performing the Time Travel Jumps just after the player first finds the Time Machine to Help explain how the Mechanic works. *Main Menu's Delete Save Function now also reset current players variables. *Hub World / Kepler - Known Bug of enemies de-spawning know has a workaround and enemies now appear. *Drone robot now explodes when touching water and returns control to player robot. *Returning to player will now also cause the drone robot to explode. *Player can respawn drones at shop after a drone has exploded. *Drone explosions have blast radius and will cause damage to any robot within radius. *Projectiles from enemy robots will now harm player.

First Weekly Update Breakdown: *Objectives Menu now loading correctly with selected objective turning yellow. *Objectives reload when player spawns. *Objectives turn to Completed Status in Menu when Completed. *Added extra text to sections in Tutorial level *Target Practice shooting of targets added to Tutorial Area. *Time Slow Mechanic added and explained in Tutorial Area. *Tutorial Area has demonstration A.I robot performing the Time Travel Jumps just after the player first finds the Time Machine to Help explain how the Mechanic works. *Main Menu's Delete Save Function now also reset current players variables. *Hub World / Kepler - Known Bug of enemies de-spawning know has a workaround and enemies now appear. *Drone robot now explodes when touching water and returns control to player robot. *Returning to player will now also cause the drone robot to explode. *Player can respawn drones at shop after a drone has exploded. *Drone explosions have blast radius and will cause damage to any robot within radius. *Projectiles from enemy robots will now harm player.

Source

Steam News / 26 April 2020

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