Full notes
Full Bloody Knuckles Street Boxing update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Gameplay
- Balance
Bloody Knuckles Street Boxing changes
Fixed bug causing irregular behavior in rotating camera.
Fixed bug preventing cross guard to initialize as primary guard from southpaw stance.
Fixed bug causing damage zone flashes from all fighters to trigger on right side overlay HUD.
Addressed bug causing referee to get stuck on the ropes or exit the ring(rare occurrences are still possible).
Removed penalties regarding downed fighter due to inconsistency. Will return once fixed.
Added "active referee" toggle in bout settings.
Shove defense disabled when Showboat Mode is active.
In co-op Focus Mitts, trainer stance must correspond with trainee stance to request punches. Otherwise, trainer will be alerted by an overhead prompt to switch stances.
Multiplayer setup menu icons default to the default controller type selected at startup.
Old school rules count limit slider defaults to 30 seconds for historic accuracy.
The corresponding button of your currently equipped shoe will be selected when opening the shoe selection screen.
The corresponding button of your last selected shoe section will be highlighted when opening the section selection screen.
Improved load player screen layout to visualize more buttons.
Source
Changelog.gg summarizes and formats this update. How we read updates.
