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Steam News18 June 20242y ago

Patch 0.2

Fixed bug causing player limbs to drift away from body while game is paused. Fixed bug preventing southpaw stance from loading at the start of gameplay. Fixed bug keeping user from taunting in southpaw stance.

Full notes

Full Bloody Knuckles Street Boxing update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes2 additions4 changes1 removal
  • Fixes
  • Gameplay
  • UI and audio
  • Balance
fixedFixed bug causing player limbs to drift away from body while game is paused.
fixedFixed bug preventing southpaw stance from loading at the start of gameplay.
fixedFixed bug keeping user from taunting in southpaw stance.
fixedFixed bug preventing punch sound effects to play when user is knocked out.
fixedFixed bug causing parry inputs to be stored in memory and triggered when user resumes blocking.
fixedFixed bug causing player to continue moving when left stick is in neutral position.
Base movement speed slightly increased (1.351.5Base movement speed slightly increased ( increased, buff

Bloody Knuckles Street Boxing changes

fixedFixed bug causing player limbs to drift away from body while game is paused.
fixedFixed bug preventing southpaw stance from loading at the start of gameplay.
fixedFixed bug keeping user from taunting in southpaw stance.
fixedFixed bug preventing punch sound effects to play when user is knocked out.
fixedFixed bug causing parry inputs to be stored in memory and triggered when user resumes blocking.
  • Fixed bug causing player limbs to drift away from body while game is paused.

  • Fixed bug preventing southpaw stance from loading at the start of gameplay.

  • Fixed bug keeping user from taunting in southpaw stance.

  • Fixed bug preventing punch sound effects to play when user is knocked out.

  • Fixed bug causing parry inputs to be stored in memory and triggered when user resumes blocking.

  • Fixed bug causing player to continue moving when left stick is in neutral position.

  • Base movement speed slightly increased (from 1.35 to 1.5).

  • Dash distance slightly decreased (reduces more with low stamina).

  • Jab speed slightly increased.

  • Addressed bug causing AI to randomly fly out of ring (could still occur but very seldom)

  • Lowered muscle spring values of ragdolls in attempts to fix bug that causes players to fly out of ring (could still occur but very seldom)

  • Rage meter toggle added to Fight Settings menu.

  • Fight Settings menu added to Party Games.

  • Knockouts can no longer be achieved with jabs.

  • Prototype iteration of flexible ring ropes.

  • Expansion of Settings menu (only Player 1 has access to the following settings via pause menu)

    • Game settings panel (due to change)

      • Slow motion toggle

      • Motion blur toggle

    • Camera settings panel

      • Camera zoom toggle

      • Camera height dropdown

    • HUD settings panel

      • Player indicator toggle

      • HUD Type dropdown (off, world space, or overlay)

    • Audio settings panel

      • Music volume

      • Pain sound effect toggle

Source

Steam News / 18 June 2024

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