Full notes
Full Bloodthief update
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Repeated intro
Hey Everyone! New patch coming your way, here's what is new:
What changed
- Gameplay
- UI and audio
- Fixes
- Compatibility
New Features
Arachnophobia mode - can enable in settings
Change the color of blood to whatever color you want! - can enable in settings.
Bug Fixes and Tweaks
Slightly Increased air control for Dawnblade, Stone Sword, Sire's Blade, Godslayer, Godsteel, Maila's Kiss, Sliver of Darkness, Combobulator, Glurm's Club
Increased the Combobulator detection range
Added a level select button to the pause screen
Fix bug where the Life Harvester interacted weirdly with the skulls in the boss battle
Made the Life Harvester dash cost 0.3 blood
Made it so the boss moves faster if you're moving faster
Fixed a bug where you could dash through lava or goo
Fixed bug where water effects could persist even after exiting water
Increased the max time that level intros stay on the screen so they don't disappear when you're still reading
Fixed bug where tooltips over various artifacts were all messed up sometimes in the level select
Added a drop shadow to the In-game timer so it's more readable
ALSO
For those of you that don't know, I'm also planning a feature where people can make their own custom maps using Trenchbroom (a popular free software for making levels in games), and share / play other people's maps via Steam Workshop. Stay tuned for that feature, it's coming soon! In the meantime, you can beta test an early version of it, details are on my Discord Server. Thanks! - Blargis
Source
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