Full notes
Full Bloodmoon Survivors update
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Repeated intro
Greetings Lunar Knights!
What changed
- Gameplay
- Performance
- Fixes
- Balance
Bloodmoon Survivors changes
A new patch has come for the Bloodmoon Survivors Demo.
Patch Notes
I added level queuing so you don’t have to stop and start combat if there's a lot of level ups in a row
Improved performance on magnet pull
Bosses no longer drop glowing orbs that increase your hybrid meter
Fixed a bug with Sylas that caused him to slip into walls on Level 3
Fixed Collision geometry on level 3
Fixed quest chains so other quests only spawn after the first one is completed
Removed quest counter to show more screen space
Reduced Oropei’s ability cooldown from 10 to 8 seconds
Removed quest counter from top of screen it was too large and didn’t serve much purpose.
Increased radius of Eremin's knockback
Source
Changelog.gg summarizes and formats this update. How we read updates.
