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Steam News31 December 20256mo ago

Demo Patch 0.3.0

Greetings Lunar Knights! A new patch has come for the Bloodmoon Survivors Demo. I've addressed a large number of bugs, made several updates, and rebalanced the in-game economy and unlock progression.

Full notes

Full Bloodmoon Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings Lunar Knights!

What changed

4 fixes8 additions7 changes1 removal
  • Balance
  • Gameplay
  • Workshop
  • Events
  • UI and audio
  • Fixes
fixedA new patch has come for the Bloodmoon Survivors Demo. I've addressed a large number of bugs, made several updates, and rebalanced the in-game economy and unlock progression.
removedNew ContentCharacter unlock order has been re-shuffled. Oropei is no longer available in demo. Vander is available for unlock
addedNew ContentMelee weapon unlock order has been re-shuffled. The Hammer is no longer available in demo. The Distributor is now available for unlock
addedNew ContentProjectile weapon unlock order has been re-shuffled. The Warbow is no longer available in demo. Poker is now available for unlock
addedNew ContentNew Shrine available that significantly increases player health regen while standing in radius
addedNew ContentNew Shrine available that drops armor pick ups while player stands in it's radius

Bloodmoon Survivors changes

fixedA new patch has come for the Bloodmoon Survivors Demo. I've addressed a large number of bugs, made several updates, and rebalanced the in-game economy and unlock progression.
removedCharacter unlock order has been re-shuffled. Oropei is no longer available in demo. Vander is available for unlock
addedMelee weapon unlock order has been re-shuffled. The Hammer is no longer available in demo. The Distributor is now available for unlock
addedProjectile weapon unlock order has been re-shuffled. The Warbow is no longer available in demo. Poker is now available for unlock
addedNew Shrine available that significantly increases player health regen while standing in radius

A new patch has come for the Bloodmoon Survivors Demo. I've addressed a large number of bugs, made several updates, and rebalanced the in-game economy and unlock progression.

New Content

  • Character unlock order has been re-shuffled. Oropei is no longer available in demo. Vander is available for unlock

  • Melee weapon unlock order has been re-shuffled. The Hammer is no longer available in demo. The Distributor is now available for unlock

  • Projectile weapon unlock order has been re-shuffled. The Warbow is no longer available in demo. Poker is now available for unlock

  • New Shrine available that significantly increases player health regen while standing in radius

  • New Shrine available that drops armor pick ups while player stands in it's radius

  • Added new Icon indicators to better distinguish all quests, shrines, and objectives

  • Rebalance Level 1 Grim Reaper Boss to be more aggressive with spawning enemies that charge you and explode

  • Rebalanced Eremin's knockback to be more effective against enemies of different weights

  • Rebalanced Sylas's dash to be faster and have better collision detection

  • Added achievement information to level up screen so players can see what they will unlock when selecting powerups during level up

  • Added achievement information to the pause menu so players can track which achievements they are able to complete during the run

  • Added achievement information to the difficulty select so players can see what rewards they can unlock playing at that difficulty

  • Rebalanced the power of "trample" powerup and how much base damage it does to resistent

  • Rebalanced the power of "boss killer" powerup and how much base damage it does to elites/bosses

  • Rebalanced the amount of kills required to trigger dual wield

  • Rebalance the amount of time up dual wield meter has at base level without upgrades

Bug Fixes

  • Fixed a bug where the chests bosses drop could still spawn inside of obstacles

  • Fixed a bug where bullet SFX was still playing loudly and not controlled by the SFX audio mixer group

  • Fixed multiple bugs for the quest in level 1

Source

Steam News / 31 December 2025

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