HomeGamesUpdatesPricingMethodology
Steam News12 February 20264mo ago

DEMO UPDATE V0.0.3

Hey hey fellow Barber Surgeons, Steam Next Fest is coming up soon and we’ve spent the last few months listening to feedback and implementing new content.

In this update5

Full notes

Full BLOODLETTER update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey hey fellow Barber Surgeons,

What changed

3 fixes7 additions2 changes0 removals
  • Gameplay
  • Fixes
addedSteam Next Fest is coming up soon and we’ve spent the last few months listening to feedback and implementing new content. We’ve done our best to find bugs but definitely need your help to iron out the last few details before Steam Next Fest starts. Here’s an overview of what’s new and live in the demo:
addedNew Mechanics:The Alchemist: New villager visiting you from the medium difficulty of the corrupting one onwards on every third day to offer a choice of three transmuters
changedNew Mechanics:Start Card Reward: Instead of always starting with the same starter deck you now get two card rewards at the beginning of your match to customise your starter deck
addedNew Mechanics:Butcher Utility Upgrades: Instead of letting you choose your hand and queue the Butcher now offers utility upgrades such as: Draw , Discard , Stackable and Intrinsic
addedNew Features:Compendium: You can now track your progress and look up any information about the game in the Compendium
addedNew Features:Save & Load during a match: You can now save your progress during a match and load it later on instead of only saving the metaprogression

BLOODLETTER changes

addedSteam Next Fest is coming up soon and we’ve spent the last few months listening to feedback and implementing new content. We’ve done our best to find bugs but definitely need your help to iron out the last few details before Steam Next Fest starts. Here’s an overview of what’s new and live in the demo:
addedThe Alchemist: New villager visiting you from the medium difficulty of the corrupting one onwards on every third day to offer a choice of three transmuters
changedStart Card Reward: Instead of always starting with the same starter deck you now get two card rewards at the beginning of your match to customise your starter deck
addedButcher Utility Upgrades: Instead of letting you choose your hand and queue the Butcher now offers utility upgrades such as: Draw , Discard , Stackable and Intrinsic
addedCompendium: You can now track your progress and look up any information about the game in the Compendium

Steam Next Fest is coming up soon and we’ve spent the last few months listening to feedback and implementing new content. We’ve done our best to find bugs but definitely need your help to iron out the last few details before Steam Next Fest starts. Here’s an overview of what’s new and live in the demo:

New Mechanics:

  • The AlchemistNew villager visiting you from the medium difficulty of the corrupting one onwards on every third day to offer a choice of three transmuters
  • Transmuters: Permanent items offered to you by the Alchemist that change the usability of every card in the context of the active relic’s effect

  • Start Card Reward: Instead of always starting with the same starter deck you now get two card rewards at the beginning of your match to customise your starter deck

  • Butcher Utility Upgrades: Instead of letting you choose your hand and queue the Butcher now offers utility upgrades such as: Draw, Discard, Stackable and Intrinsic

New Features:

  • Compendium: You can now track your progress and look up any information about the game in the Compendium

  • Save & Load during a match: You can now save your progress during a match and load it later on instead of only saving the metaprogression

Visual Improvements:

  • Near Death Highlight: Villagers in danger of dying during the night now have visual feedback to warn you of this

  • Villager Animations: Villagers have different sprites now they cycle through when you play cards

Balancing

  • Discard Pay OffSome of the trade off cards have been reworked to have a more intense tradeoff but trigger only the positive effect when discarded. Additionally cards have been reworked to enable this discard strategy
  • Easier Medium Entity: The Corrupting One medium difficulty has been made easier

Bug Fixes

  • A lot of smaller and bigger bugs have been fixed

  • Please help us find more to make this demo airtight for Steam Next Fest <3

Thank you to everyone who has played the demo so far! We hope to add a lot of replayability to the demo and final game with these changes so please let us know what you think on the steam community forum or our discord.

Have fun and may your dubious methods work!

Source

Steam News / 12 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.