Repeated intro
What changed
0 fixes3 additions0 changes0 removals
addedWe have a major set of updates in the works that we wanted to share with our community. It includes a casual mode, roguelike mode, and new interstitial artwork by the incredible Chamba. But before we get into the fine details of it all, here's a trailer showing it off!
addedNew Interstitial Artwork by Chamba https://www.instagram.com/thechamba/ : Throughout the campaign, players will encounter beautifully illustrated cutscenes depicting key story moments and major character introductions. These hand-crafted visuals elevate the emotional impact of the narrative and highlight memorable encounters in the world of Bloodless.
addedNew Casual Mode and Assist options: Allow players to enjoy Tomoe’s journey with reduced difficulty through carefully rebalanced combat systems. This mode is designed for players who want to focus on the story without the intensity of the original experience. Key Adjustments: Slower enemy stamina regeneration Reduced stamina costs for player actions Increased starting HP Enhanced tea recovery effects Less aggressive enemy AI behavior
Bloodless changes
addedWe have a major set of updates in the works that we wanted to share with our community. It includes a casual mode, roguelike mode, and new interstitial artwork by the incredible Chamba. But before we get into the fine details of it all, here's a trailer showing it off!
addedNew Interstitial Artwork by Chamba https://www.instagram.com/thechamba/ : Throughout the campaign, players will encounter beautifully illustrated cutscenes depicting key story moments and major character introductions. These hand-crafted visuals elevate the emotional impact of the narrative and highlight memorable encounters in the world of Bloodless.
addedNew Casual Mode and Assist options: Allow players to enjoy Tomoe’s journey with reduced difficulty through carefully rebalanced combat systems. This mode is designed for players who want to focus on the story without the intensity of the original experience. Key Adjustments: Slower enemy stamina regeneration Reduced stamina costs for player actions Increased starting HP Enhanced tea recovery effects Less aggressive enemy AI behavior
We have a major set of updates in the works that we wanted to share with our community. It includes a casual mode, roguelike mode, and new interstitial artwork by the incredible Chamba. But before we get into the fine details of it all, here's a trailer showing it off!
Now then, here's a bit more info on each major part of the update.
New Interstitial Artwork by Chamba https://www.instagram.com/thechamba/: Throughout the campaign, players will encounter beautifully illustrated cutscenes depicting key story moments and major character introductions. These hand-crafted visuals elevate the emotional impact of the narrative and highlight memorable encounters in the world of Bloodless.
New Casual Mode and Assist options: Allow players to enjoy Tomoe’s journey with reduced difficulty through carefully rebalanced combat systems. This mode is designed for players who want to focus on the story without the intensity of the original experience.
Key Adjustments:
Slower enemy stamina regeneration
Reduced stamina costs for player actions Increased starting HP
Enhanced tea recovery effects
Less aggressive enemy AI behavior
Upcoming Rogue-like Mode, Namazu’s Wrath: A free update that places Tomoe on a mysterious island where the gods Namazu and Baku guide her. Fight through corruption and clear challenges to cleanse the island and chase after your former self, The Slasher.
That's all for now but we thank each and everyone of you for keeping up with us along this journey of ours and for all of your support.
Thank you!