Full notes
Full Bloodless update
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Repeated intro
Hey,
What changed
- Gameplay
- Events
- Balance
- Store
Bloodless changes
Back in August of 2024, we launched Bloodless as a very small team from Brazil. It had been a long journey to reach that point but it was rewarding seeing all the positive reviews from folks. However, since then we’ve constantly heard one crucial bit of feedback that we’ve taken to heart. "What if I just wanna beat the shit out of enemies...can you help us do just that?"
So we've spent the last 6 months building exactly that - a rogue-like mode where Tomoe's journey never ends.
**What we're adding:**
Main Campaign
Now called in game as "The Ronin of Bakugawa" on mode selection
Action-adventure featuring counter-based, non-lethal combat.
Released on August 2024, inspired by Sekiro and top-down Zelda games
Tomoe has sworn not to take another life, and must instead just disarm her enemies. Use a combination of counters and disarming ki-attacks to defeat the shogun’s army.
New Roguelike Mode
Called in game as "Namazu's Wrath" on mode selection
This is a free update including a new, separate roguelike mode in the game
The roguelike mode can be played as a separate experience from the base game, either before, after or as you play through the regular mode telling the story of Tomoe's return to Bakugawa!
Roguelike Mode - Story
On her way to Bakugawa, Tomoe gets stranded on a mysterious oneiric island
The gods Namazu and Baku guide her as she chases The Slasher - her former self
Fight through the corruption, cleansing the island as you clear challenges
Dig through Tomoe's painful memories to unearth special moments
Roguelike Mode - Gameplay
A condensed experience packing all the intensity of Bloodless' mechanics into a fast paced roguelike
A scaling difficulty mechanic to test for true mastery of the parry based combat
6 new powerups to spice up your runs
Secret Techniques - Special attacks that consumes ki-energy to use
VERNAL SQUALL - Blow a strong blast of rosy winds that can knock enemies back. Useful to interrupt enemy attacks.
KARMIC SPHERE - Block even the most dangerous attacks with a ki sphere that explodes in a shock wave. Useful to counter hard-to-dodge enemy combos
Power-ups - Passive abilities given as rewards as the player advances through the roguelike run
HELMET OF THE FEARLESS - Become invulnerable while using Ki Attacks.
BUNNY KITE - Increase Tomoe's base dash distance.
PRESSED MEMORY - Refill Ki Petals at the start of every combat encounter.
BANNER OF VICTORY - Become invulnerable for X seconds after performing a counter disarm.
HELP!
We're looking for 15-20 roguelike fans to playtest this mode before launch (March 18). If you're interested in helping us balance difficulty and provide feedback, fill out the form here:
We're offering free keys to play testers. No strings attached - we just want to make sure we're honoring the rogue-like genre properly.
What features would you most want to see in a mode like this?
[dynamiclink href="https://store.steampowered.com/app/1592490/Bloodless/"]
Source
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