HomeGamesUpdatesPricingMethodology
Steam News23 February 20264mo ago

Looking for Playtesters for Roguelike Mode!

Hey, Back in August of 2024, we launched Bloodless as a very small team from Brazil. It had been a long journey to reach that point but it was rewarding seeing all the positive reviews from folks.

Full notes

Full Bloodless update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey,

What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • Events
  • Balance
  • Store
added*What we're adding:**
addedNew Roguelike Mode Called in game as "Namazu's Wrath" on mode selection This is a free update including a new, separate roguelike mode in the game The roguelike mode can be played as a separate experience from the base game, either before, after or as you play through the regular mode telling the story of Tomoe's return to Bakugawa!
addedRoguelike Mode - Gameplay A condensed experience packing all the intensity of Bloodless' mechanics into a fast paced roguelike A scaling difficulty mechanic to test for true mastery of the parry based combat 6 new powerups to spice up your runs Secret Techniques - Special attacks that consumes ki-energy to use VERNAL SQUALL - Blow a strong blast of rosy winds that can knock enemies back. Useful to interrupt enemy attacks. KARMIC SPHERE - Block even the most dangerous attacks with a ki sphere that explodes in a shock wave. Useful to counter hard-to-dodge enemy combos Power-ups - Passive abilities given as rewards as the player advances through the roguelike run HELMET OF THE FEARLESS - Become invulnerable while using Ki Attacks. BUNNY KITE - Increase Tomoe's base dash distance. PRESSED MEMORY - Refill Ki Petals at the start of every combat encounter. BANNER OF VICTORY - Become invulnerable for X seconds after performing a counter disarm.
changedWe're looking for 15-20 roguelike fans to playtest this mode before launch (March 18). If you're interested in helping us balance difficulty and provide feedback, fill out the form here:
changed[dynamiclink href=" https://store.steampowered.com/app/1592490/Bloodless/ "]

Bloodless changes

added*What we're adding:**
addedNew Roguelike Mode Called in game as "Namazu's Wrath" on mode selection This is a free update including a new, separate roguelike mode in the game The roguelike mode can be played as a separate experience from the base game, either before, after or as you play through the regular mode telling the story of Tomoe's return to Bakugawa!
addedRoguelike Mode - Gameplay A condensed experience packing all the intensity of Bloodless' mechanics into a fast paced roguelike A scaling difficulty mechanic to test for true mastery of the parry based combat 6 new powerups to spice up your runs Secret Techniques - Special attacks that consumes ki-energy to use VERNAL SQUALL - Blow a strong blast of rosy winds that can knock enemies back. Useful to interrupt enemy attacks. KARMIC SPHERE - Block even the most dangerous attacks with a ki sphere that explodes in a shock wave. Useful to counter hard-to-dodge enemy combos Power-ups - Passive abilities given as rewards as the player advances through the roguelike run HELMET OF THE FEARLESS - Become invulnerable while using Ki Attacks. BUNNY KITE - Increase Tomoe's base dash distance. PRESSED MEMORY - Refill Ki Petals at the start of every combat encounter. BANNER OF VICTORY - Become invulnerable for X seconds after performing a counter disarm.
changedWe're looking for 15-20 roguelike fans to playtest this mode before launch (March 18). If you're interested in helping us balance difficulty and provide feedback, fill out the form here:
changed[dynamiclink href=" https://store.steampowered.com/app/1592490/Bloodless/ "]

Back in August of 2024, we launched Bloodless as a very small team from Brazil. It had been a long journey to reach that point but it was rewarding seeing all the positive reviews from folks. However, since then we’ve constantly heard one crucial bit of feedback that we’ve taken to heart. "What if I just wanna beat the shit out of enemies...can you help us do just that?"

So we've spent the last 6 months building exactly that - a rogue-like mode where Tomoe's journey never ends.

**What we're adding:**

  • Main Campaign

    • Now called in game as "The Ronin of Bakugawa" on mode selection

    • Action-adventure featuring counter-based, non-lethal combat.

    • Released on August 2024, inspired by Sekiro and top-down Zelda games

    • Tomoe has sworn not to take another life, and must instead just disarm her enemies. Use a combination of counters and disarming ki-attacks to defeat the shogun’s army.

  • New Roguelike Mode

    • Called in game as "Namazu's Wrath" on mode selection

    • This is a free update including a new, separate roguelike mode in the game

    • The roguelike mode can be played as a separate experience from the base game, either before, after or as you play through the regular mode telling the story of Tomoe's return to Bakugawa!

  • Roguelike Mode - Story

    • On her way to Bakugawa, Tomoe gets stranded on a mysterious oneiric island

    • The gods Namazu and Baku guide her as she chases The Slasher - her former self

    • Fight through the corruption, cleansing the island as you clear challenges

    • Dig through Tomoe's painful memories to unearth special moments

  • Roguelike Mode - Gameplay

    • A condensed experience packing all the intensity of Bloodless' mechanics into a fast paced roguelike

    • A scaling difficulty mechanic to test for true mastery of the parry based combat

    • 6 new powerups to spice up your runs

    • Secret Techniques - Special attacks that consumes ki-energy to use

      • VERNAL SQUALL - Blow a strong blast of rosy winds that can knock enemies back. Useful to interrupt enemy attacks.

      • KARMIC SPHERE - Block even the most dangerous attacks with a ki sphere that explodes in a shock wave. Useful to counter hard-to-dodge enemy combos

    • Power-ups - Passive abilities given as rewards as the player advances through the roguelike run

      • HELMET OF THE FEARLESS - Become invulnerable while using Ki Attacks.

      • BUNNY KITE - Increase Tomoe's base dash distance.

      • PRESSED MEMORY - Refill Ki Petals at the start of every combat encounter.

      • BANNER OF VICTORY - Become invulnerable for X seconds after performing a counter disarm.

HELP!

We're looking for 15-20 roguelike fans to playtest this mode before launch (March 18). If you're interested in helping us balance difficulty and provide feedback, fill out the form here:

https://docs.google.com/forms/d/e/1FAIpQLSdsve-2rW5_EcSaQWFIHTwP7r5OmUvXakUlNNSZy9RuZ1N26Q/viewform?usp=header

We're offering free keys to play testers. No strings attached - we just want to make sure we're honoring the rogue-like genre properly.

What features would you most want to see in a mode like this?

[dynamiclink href="https://store.steampowered.com/app/1592490/Bloodless/"]

Source

Steam News / 23 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.