HomeGamesUpdatesPricingMethodology
Steam News22 August 202510mo ago

Improvements&Fixes

Reworked Checkpoint19 fight ( with activatable wall barrel cannons ) now there's 2 fast spawned waves instead of 1 long wave, also changed enemies used here In Deathpit spawn horde only after almost killing all of the p

Full notes

Full BLOODKILL: Goreblast Overkill update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions3 changes0 removals
  • Gameplay
  • UI and audio
changedReworked Checkpoint19 fight ( with activatable wall barrel cannons ) now there's 2 fast spawned waves instead of 1 long wave, also changed enemies used here
changedIn Deathpit spawn horde only after almost killing all of the patrolling enemies there
fixedfixed issue when death UI was not clickable rarely
changedother small improvements

BLOODKILL: Goreblast Overkill changes

changedReworked Checkpoint19 fight ( with activatable wall barrel cannons ) now there's 2 fast spawned waves instead of 1 long wave, also changed enemies used here
changedIn Deathpit spawn horde only after almost killing all of the patrolling enemies there
fixedfixed issue when death UI was not clickable rarely
changedother small improvements
  • Reworked Checkpoint19 fight ( with activatable wall barrel cannons ) now there's 2 fast spawned waves instead of 1 long wave, also changed enemies used here

  • In Deathpit spawn horde only after almost killing all of the patrolling enemies there

  • fixed issue when death UI was not clickable rarely

  • other small improvements

Source

Steam News / 22 August 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.