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Steam News4 March 20251y ago

Enhanced visuals, improved movement, better CPU performance, and many other

General Improved visuals with better lighting, crispier look and less ghosting during movement Added proper shader precompilation Made player movement more responsive Changed default fov to 110 Updated main menu Changed

Full notes

Full BLOODKILL update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition10 changes1 removal
  • Gameplay
  • Performance
  • Maps
  • Fixes
changedGeneralImproved visuals with better lighting, crispier look and less ghosting during movement
addedGeneralAdded proper shader precompilation
changedGeneralMade player movement more responsive
changedGeneralChanged default fov to 110
changedGeneralUpdated main menu
changedGeneralChanged some parts of the map on levels 1 and 4

General

  • Improved visuals with better lighting, crispier look and less ghosting during movement

  • Added proper shader precompilation

  • Made player movement more responsive

  • Changed default fov to 110

  • Updated main menu

  • Changed some parts of the map on levels 1 and 4

  • Updated soundtrack

Performance

  • Implemented Interpolated enemies spawn - to fix stutters when spawning lots of enemies at the same time

  • Done VFX optimizations

  • Many CPU performance improvements

Other

  • Fixed game icon at the bottom of Windows ( was default UE icon )

  • Fixed wall cannons projectile sometimes exploded on spawn if player far away

  • Removed redundant video settings

  • Many other small improvements&fixes

Source

Steam News / 4 March 2025

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