Update log
Full Blood Vial update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey everyone,
Extracted changes
- Balance
- Gameplay
- Server
I've just released another small patch to the Blood Vial demo, mostly focused around a bit of balancing to ease the difficulty curve.
Nerf crypt riflemen
Lower damage
Longer shot delay
Slower strafe speed
Nerf zombie
Reduce movement speed
Adjusted enemy counts in each crypt level for a smoother difficulty ramp
Please remember to share your feedback over on the discord server. We want to hear from you!
-Dillon
Source
