Update log
Full Blood Vial update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
- Server
What's up bloodsuckers,
We just released another small update to the demo in order to fix some issues and make some small improvements.
Fixed a particularly weird bug where the game would spawn less enemies over time
Increased enemy awareness time
Pre-bake blood map information to reduce level initialization time in-game
Increase blood texture density a bit so splats have more detail
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If you have feedback, bug reports, or just wanna say hi - head on over to the discord server. We want to hear from you!
Source
