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Steam News10 October 20258mo ago

Update # 13 - Blood Sins

🌲 Patch Notes – Exploration, Unity Upgrade & Visual Feedback 🧭 Exploration Improvements Split explorable planes for Forest Tile 1 and Forest Tile 2 to improve interaction precision.

In this update5

Full notes

Full Blood Sins update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes1 removal
  • Gameplay
  • Performance
added🧭 Exploration ImprovementsIntroduced new logic for room door icons to guide exploration more clearly.
changedπŸ› οΈ Engine & PerformanceProject fully upgraded to Unity 6.2 .
changedπŸ› οΈ Engine & PerformanceDemo version also updated to Unity 6.2 for consistency.
removed🧱 Environment FixesRemoved chests from the Peak tiles that were blocking enemy pathfinding and causing enemies to stop chasing the player.
addedπŸŽ–οΈ CreditsAdded Frecuencia Gamer credits to the current game version.

Blood Sins changes

addedIntroduced new logic for room door icons to guide exploration more clearly.
changedProject fully upgraded to Unity 6.2 .
changedDemo version also updated to Unity 6.2 for consistency.
removedRemoved chests from the Peak tiles that were blocking enemy pathfinding and causing enemies to stop chasing the player.
addedAdded Frecuencia Gamer credits to the current game version.

🌲 Patch Notes – Exploration, Unity Upgrade & Visual Feedback

🧭 Exploration Improvements

  • Split explorable planes for Forest Tile 1 and Forest Tile 2 to improve interaction precision.

  • Introduced new logic for room door icons to guide exploration more clearly.

πŸ› οΈ Engine & Performance

  • Project fully upgraded to Unity 6.2.

  • Demo version also updated to Unity 6.2 for consistency.

🧱 Environment Fixes

  • Removed chests from the Peak tiles that were blocking enemy pathfinding and causing enemies to stop chasing the player.

πŸŽ–οΈ Credits

  • Added Frecuencia Gamer credits to the current game version.

Source

Steam News / 10 October 2025

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