In this update4
Full notes
Full Blood Sins update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition4 changes0 removals
- Gameplay
- Balance
changedπ§ Enemy & Boss AdjustmentsUpdated names for all enemies .
changedπ§ Enemy & Boss AdjustmentsAdjusted health and damage values for both bosses and standard enemies .
changedπ Progression & EconomyRevised the gameβs overall progression curve .
changedπ Progression & EconomyItem values have been rebalanced across the board for better economy flow.
addedπ§Ύ Descriptions & MetadataAdded a proper description to the Ravager scale item for clarity.
Blood Sins changes
changedUpdated names for all enemies .
changedAdjusted health and damage values for both bosses and standard enemies .
changedRevised the gameβs overall progression curve .
changedItem values have been rebalanced across the board for better economy flow.
addedAdded a proper description to the Ravager scale item for clarity.
π¦ Patch Notes β Scriptable Object & Balance Changes
π§ Enemy & Boss Adjustments
Updated names for all enemies.
Adjusted health and damage values for both bosses and standard enemies.
π Progression & Economy
Revised the gameβs overall progression curve.
Item values have been rebalanced across the board for better economy flow.
π§Ύ Descriptions & Metadata
Added a proper description to the Ravager scale item for clarity.
Source
Changelog.gg summarizes and formats this update. How we read updates.
