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Steam News11 August 20214y ago

Patch 1.3.5

Adanue Salutem, alchemists. A quick update is out now resolving a couple of issues found throughout the game.

In this update2

Full notes

Full Blood of the Alchemists update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes3 additions7 changes2 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
  • Performance
  • Maps
changedNote if you are still experiencing game-crashing errors in combat and previously installed the game prior to update 1.3.0 (August 4th), it is recommended that you reinstall the game/validate the game's files on steam to acquire vital files required to fix this issue.
fixedFixesResolved an Issue where fish wouldn't be added to inventory after fishing
changedFixesCompleting the obstacle course west of the Price household now gives the player the promised items
fixedFixesAddressed an issue where the screen would become permanently dark after a sequence in Hermon
addedMinor ChangesCan now use the 'Patch Wounds' ability outside combat
removedMinor ChangesRemoved the waterfall audio source from inside the abandoned cave near the Price house for game stability

Blood of the Alchemists changes

changedNote if you are still experiencing game-crashing errors in combat and previously installed the game prior to update 1.3.0 (August 4th), it is recommended that you reinstall the game/validate the game's files on steam to acquire vital files required to fix this issue.
fixedResolved an Issue where fish wouldn't be added to inventory after fishing
changedCompleting the obstacle course west of the Price household now gives the player the promised items
fixedAddressed an issue where the screen would become permanently dark after a sequence in Hermon
addedCan now use the 'Patch Wounds' ability outside combat

Adanue Salutem, alchemists. A quick update is out now resolving a couple of issues found throughout the game.

*Note if you are still experiencing game-crashing errors in combat and previously installed the game prior to update 1.3.0 (August 4th), it is recommended that you reinstall the game/validate the game's files on steam to acquire vital files required to fix this issue.

Fixes

  • Resolved an Issue where fish wouldn't be added to inventory after fishing

  • Completing the obstacle course west of the Price household now gives the player the promised items

  • Addressed an issue where the screen would become permanently dark after a sequence in Hermon

Minor Changes

  • Gave the player some extra healing flasks for the tutorial battle with Cornelius

  • Can now use the 'Patch Wounds' ability outside combat

  • 'Patch Wounds' now removes bleeding and poison

  • The Training Tome and all tomes now teach the 'Patch Wounds' skill

  • In addition to Orange Juice, root beer now removes poison

  • Removed the waterfall audio source from inside the abandoned cave near the Price house for game stability

  • Made the light sources inside Hermon priory brighter at night

  • Fixed an issue of being able to walk through some railings

  • Adjusted the names of certain maps in Murdahn

  • Resolved an issue of the proper battlebacks not appearing on Murdahn maps

  • Adjusted some quest event timing

  • Fixed some spelling and grammar mistakes

  • Rewrote some minor parts of dialogue

  • Other minor bug fixes

Balancing

  • Added a new skill 'Vitalize' which removes all debilitating states from a selected ally

  • 'Vitalize' can only be used by instruments, but can be used outside of combat

  • Removed the 'Bounce Back' skill from lower level slimes

  • Made the Cactuar vulnerable to fire and piercing damage

  • Gave the Cactuar the 'Spiked Skin' ability

Thanks to all who have reported bugs that have allowed us to quickly find and resolve some of these issues.

Source

Steam News / 11 August 2021

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