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Steam News6 August 20214y ago

Patch 1.3.0

Fixes Resolved an Issue causing the game to not launch properly Resolved an issue with side-view battlers causing fatal game errors Fixed an error where events outside of Hermon would repeat themselves Minor Changes Add

In this update2

Full notes

Full Blood of the Alchemists update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes3 additions4 changes1 removal
  • Fixes
  • Events
  • Store
  • Gameplay
  • UI and audio
  • Balance
fixedFixesResolved an Issue causing the game to not launch properly
fixedFixesResolved an issue with side-view battlers causing fatal game errors
fixedFixesFixed an error where events outside of Hermon would repeat themselves
addedMinor ChangesAdded all training weapons to Trakos, and Hermon shops.
changedMinor ChangesAdjusted some enemy placements in battles
fixedMinor ChangesFixed some spelling errors

Blood of the Alchemists changes

fixedResolved an Issue causing the game to not launch properly
fixedResolved an issue with side-view battlers causing fatal game errors
fixedFixed an error where events outside of Hermon would repeat themselves
addedAdded all training weapons to Trakos, and Hermon shops.
changedAdjusted some enemy placements in battles

Fixes

  • Resolved an Issue causing the game to not launch properly

  • Resolved an issue with side-view battlers causing fatal game errors

  • Fixed an error where events outside of Hermon would repeat themselves

Minor Changes

  • Added all training weapons to Trakos, and Hermon shops.

  • Adjusted some enemy placements in battles

  • Fixed some spelling errors

  • Added some treasure to the Lafey Maze

  • Rewrote some dialogue for clarity

  • Added lights to the Hermon Sewer

  • Removed duplicate actors inside Lafey Manor

  • Fixed an issue with chimney clipping

  • Gave Father Theode a nameplate

  • Addressed an issue where a quest wouldn't complete

  • Addressed an issue where certain quest rewards wouldn't appear as claimed.

  • Addressed an issue where certain objectives wouldn't be marked as completed

Balancing

  • Made the Tempest take more music damage

  • Changed elemental attacks to deal magic damage instead of physical damage.

  • Increased the rate at which enemy attacks scale

  • Slightly increase enemy DEF scaling rates

Source

Steam News / 6 August 2021

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