Full notes
Full Blonsters update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
Blonsters changes
Another small update to address some concerns and fix some errors.
Gameplay:
Updated weapon hotbar graphic to show a crosshair on the selected weapon.
Melee monsters learned how to strafe to make easy levels a little more challenging.
Hit particles now scale based on amount of damage.
Reload animation is no longer canceled when dashing.
Bug Fixes:
Fixed errors when closing menus with esc or pause keys.
Fixed problem with crystal spike extra's target from sometimes being left behind.
Source
Changelog.gg summarizes and formats this update. How we read updates.
