Full notes
Full Blockscape update
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What changed
- UI and audio
- Maps
- Gameplay
- Fixes
Blockscape changes
Hi!
Highlights in this update:
Environment UI. It's a UI to control weather and the day/night cycle. The menu contains the following parameters: Dynamic wheather on/off, Fog amount, Falling Snow amount, Day/Night cycle on/off, Time Of Day, Sun Light amount, Sky Light amount and Sky Brightness. The UI is accessed from the main menu and is only available in "Just build" mode.
Better texturing of distant terrain. It's not perfect yet but it avoids most of the ugly repeating patterns.
Improved falling snow module. It can now have different amounts of falling snow. When the Dynamic (auto) weather is on the amount of snow is linked to the fog amount for cold biomes. When the weather is clear there is also a small chance of a small amount of falling snow.
Changed "Blue shadows" to "Blur shadows" :)
Added Environment menu
Added enviroment parameter: Dynamic wheather
Added enviroment parameter: Fog
Added enviroment parameter: Snow
Added enviroment parameter: Day/Night Cycle
Added enviroment parameter: Time of day
Environment menu should only be available in just build mode.
Fixed a small shadowm mapping error only visible when doing big changes to sun position
Rebuilt the falling snow module so that the amount of snow can be set with a parameter.
Fixed a lighting error making sky light a bit too bright at dusk and dawn.
Added enviroment parameter: Sun light
Added enviroment parameter: Sky light
Added enviroment parameter: Sky brightness
Made noon sky color and sky light a bit more turquoise.
Increased default sun light a bit.
Remove high frequency textures from distant terrain. Only for non-pattern (bricks, plank...) textures.
Falling snow amount now depends on fog amount.
A clear sky can now have a small amount of falling snow.
best regards Jens
Source
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